SubDir HAIKU_TOP src tools makebootable platform bios_ia32 ;SubDirHdrs $(HAIKU_TOP) src add-ons kernel file_systems bfs ;UsePrivateHeaders storage shared ;UsePrivateSystemHeaders ;SEARCH_SOURCE+= [ FDirName $(HAIKU_TOP) src bin makebootable platform bios_ia32 ] ;USES_BE_API on <build>makebootable = true ;local hostPlatformSources ;if $(HOST_PLATFORM) = linux || $(HOST_PLATFORM) = freebsd ||$(HOST_PLATFORM) = netbsd || $(HOST_PLATFORM) = darwin {UsePrivateHeaders interface ;hostPlatformSources = PartitionMap.cpp PartitionMapParser.cppPartitionMapWriter.cpp crc32.cpp Header.cpp utility.cpp ;SEARCH_SOURCE += [ FDirName $(HAIKU_TOP) src add-ons kernelpartitioning_systems intel ] ;SEARCH_SOURCE += [ FDirName $(HAIKU_TOP) src add-ons kernelpartitioning_systems gpt ] ;DEFINES += _USER_MODE ;}# Write the stage 1 boot loader into the makebootable resources. On Darwin# resources don't seem to work; there we use an attribute instead.if $(HOST_PLATFORM) != darwin && $(HOST_PLATFORM) != mingw {AddFileDataResource <build>makebootable : RAWT:666:BootCode : stage1.bin ;}BuildPlatformMain <build>makebootable :makebootable.cpp$(hostPlatformSources): $(HOST_LIBBE) $(HOST_LIBSTDC++) $(HOST_LIBSUPC++);# on Darwin write the boot loader code into an attributeif $(HOST_PLATFORM) = darwin || $(HOST_PLATFORM) = mingw {AddFileDataAttribute <build>makebootable : BootCode : raw : stage1.bin ;}