#ifndef _ACTIVITY_H_
#define _ACTIVITY_H_
#include <stdlib.h>
#include <Box.h>
#include <Bitmap.h>
#include <Polygon.h>
#include <View.h>
#include <Window.h>
class Activity : public BView
{
public:
Activity(const char* name);
~Activity();
void Start();
void Pause();
void Stop();
bool IsRunning();
virtual void AllAttached();
virtual void Pulse();
virtual void Draw(BRect draw);
virtual void FrameResized(float width, float height);
void SetColors(const rgb_color* colors,
uint32 numColors);
private:
void _CreateBitmap();
void _DrawOnBitmap(bool running);
void _ActiveColors();
void _InactiveColors();
bool fIsRunning;
pattern fPattern;
BBitmap* fBitmap;
BView* fBitmapView;
float fSpinSpeed;
const rgb_color* fColors;
uint32 fNumColors;
float fScrollOffset;
BPolygon fStripe;
float fStripeWidth;
uint32 fNumStripes;
};
#endif