* Copyright 2013, Stephan Aßmus <superstippi@gmx.de>.
* All rights reserved. Distributed under the terms of the MIT License.
*/
#ifndef BULLET_H
#define BULLET_H
#include "BulletData.h"
class Bullet {
public:
Bullet();
Bullet(const BString& string, float spacing);
Bullet(const Bullet& other);
Bullet& operator=(const Bullet& other);
bool operator==(const Bullet& other) const;
bool operator!=(const Bullet& other) const;
bool SetString(const BString& string);
const BString& String() const;
bool SetSpacing(float spacing);
float Spacing() const;
private:
BulletDataRef fBulletData;
};
#endif