# Haiku Jamrules# Make sure we are on a sane version of Jam.if ! [ Match "(.*)-haiku-(.*)" : $(JAMVERSION) ] {Exit "You can only build Haiku with Haiku's Jam, not Perforce Jam or""some other variant (you are using $(JAMVERSION))." ;}# Make sure we are on a recent Jambase.if $(JAMBASEDATE) < 2018 {Exit "Your Jambase is too old ($(JAMBASEDATE)); please update it (likely""by updating Jam itself.)" ;}# Make sure HAIKU_TOP is a relative path (and prefer it to be the current or# parent directory.)## This is done so that invocations to the compiler and other tools, which# under some circumstances inject the source's path into the generated file,# are passed relative paths, making builds more reproducible.if $(HAIKU_TOP) != "." && $(HAIKU_TOP) != ".."&& ! [ Match "\\.\\./(.*)" : $(HAIKU_TOP) ] {Exit "The present path to the project root is '$(HAIKU_TOP)', but you""must be in the project root or a \"generated\" directory in order to""build Haiku.""(If you are, and are still seeing this message, run ""\"../configure --update\" to solve the issue.)" ;}# Main directories used by the build.HAIKU_OUTPUT_DIR ?= [ FDirName $(HAIKU_TOP) generated ] ;HAIKU_BUILD_OUTPUT_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) build ] ;HAIKU_BUILD_DIR ?= [ FDirName $(HAIKU_TOP) build ] ;HAIKU_BUILD_RULES_DIR ?= [ FDirName $(HAIKU_BUILD_DIR) jam ] ;HAIKU_OBJECT_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR)objects ] ;HAIKU_CATALOGS_OBJECT_DIR ?= [ FDirName $(HAIKU_OBJECT_DIR)catalogs ] ;HAIKU_COMMON_PLATFORM_OBJECT_DIR ?= [ FDirName $(HAIKU_OBJECT_DIR) common ] ;HAIKU_DOWNLOAD_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR)download ] ;HAIKU_OPTIONAL_BUILD_PACKAGES_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR)build_packages ] ;# Absolutely rooted versions of some of the main directoriesHAIKU_ABSOLUTE_TOP ?= [ FDirName $(PWD) $(HAIKU_TOP) ] ;HAIKU_ABSOLUTE_OUTPUT_DIR ?= [ FDirName $(PWD) $(HAIKU_OUTPUT_DIR) ] ;# Cache files for header scanning and jamfile cachingHCACHEFILE = header_cache ;JCACHEFILE = jamfile_cache ;LOCATE on $(HCACHEFILE) $(JCACHEFILE) = $(HAIKU_BUILD_OUTPUT_DIR) ;# include BuildConfiglocal buildConfig = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : BuildConfig ] ;if ! $(buildConfig) {ECHO "No `BuildConfig' found in $(HAIKU_BUILD_OUTPUT_DIR)!" ;EXIT "Run ./configure in the source tree's root directory first!" ;}LOCATE on BuildConfig = $(HAIKU_BUILD_OUTPUT_DIR) ;include BuildConfig ;# set HAIKU_PACKAGING_ARCH, the primary packaging architectureHAIKU_PACKAGING_ARCH = $(HAIKU_PACKAGING_ARCHS[1]) ;# The build setup and rules are neatly organized in several files. Include# them now. Start with the side-effect-less rules, since they are the most# likely to be used in the top level context (i.e. not only in rules).# At the end include BuildSetup that sets up global variables etc. The# optional user-defined UserBuildConfig is included thereafter.include [ FDirName $(HAIKU_BUILD_RULES_DIR) HelperRules ] ;include [ FDirName $(HAIKU_BUILD_RULES_DIR) MathRules ] ;include [ FDirName $(HAIKU_BUILD_RULES_DIR) ArchitectureRules ] ;include [ FDirName $(HAIKU_BUILD_RULES_DIR) BeOSRules ] ;include [ FDirName $(HAIKU_BUILD_RULES_DIR) BuildFeatureRules ] ;include [ FDirName $(HAIKU_BUILD_RULES_DIR) LocaleRules ] ;include [ FDirName $(HAIKU_BUILD_RULES_DIR) CommandLineArguments ] ;include [ FDirName $(HAIKU_BUILD_RULES_DIR) ConfigRules ] ;include [ FDirName $(HAIKU_BUILD_RULES_DIR) FileRules ] ;include [ FDirName $(HAIKU_BUILD_RULES_DIR) HeadersRules ] ;include [ FDirName $(HAIKU_BUILD_RULES_DIR) KernelRules ] ;include [ FDirName $(HAIKU_BUILD_RULES_DIR) BootRules ] ;include [ FDirName $(HAIKU_BUILD_RULES_DIR) ImageRules ] ;include [ FDirName $(HAIKU_BUILD_RULES_DIR) CDRules ] ;include [ FDirName $(HAIKU_BUILD_RULES_DIR) MainBuildRules ] ;include [ FDirName $(HAIKU_BUILD_RULES_DIR) MiscRules ] ;include [ FDirName $(HAIKU_BUILD_RULES_DIR) OverriddenJamRules ] ;include [ FDirName $(HAIKU_BUILD_RULES_DIR) PackageRules ] ;include [ FDirName $(HAIKU_BUILD_RULES_DIR) RepositoryRules ] ;include [ FDirName $(HAIKU_BUILD_RULES_DIR) SystemLibraryRules ] ;include [ FDirName $(HAIKU_BUILD_RULES_DIR) TestsRules ] ;include [ FDirName $(HAIKU_BUILD_RULES_DIR) BuildSetup ] ;include [ FDirName $(HAIKU_BUILD_RULES_DIR) DefaultBuildProfiles ] ;# Include the repositories for this architecture.local repositoriesDirectory= [ FDirName $(HAIKU_BUILD_RULES_DIR) repositories ] ;local repositories = HaikuPorts ;if $(HAIKU_BUILD_TYPE) = bootstrap {repositories = HaikuPortsCross ;}local repository ;for repository in $(repositories) {local repositoryDirectory= [ FDirName $(repositoriesDirectory) $(repository) ] ;local file = [ Glob $(repositoryDirectory) : $(HAIKU_PACKAGING_ARCH) ] ;if $(file) {HAIKU_REPOSITORY_JAMFILE = $(file) ;include $(file) ;}}# Declare no-op user-overridable build rules.rule UserBuildConfigRulePostBuildTargets { }rule UserBuildConfigRulePreImage { }rule UserBuildConfigRulePostImage { }# Include UserBuildConfig.if ! $(HAIKU_IGNORE_USER_BUILD_CONFIG) {local userBuildConfig= [ GLOB $(HAIKU_BUILD_RULES_DIR) : UserBuildConfig ] ;if $(userBuildConfig) {include $(userBuildConfig) ;}# allow for a separate UserBuildConfig per output directorylocal userBuildConfig= [ GLOB $(HAIKU_OUTPUT_DIR) : UserBuildConfig ] ;if $(userBuildConfig) {include $(userBuildConfig) ;}}DefineDefaultBuildProfiles ;PrepareConfigVariables ;