#include <Window.h>
#include <View.h>
class BJoystick;
class JoystickView : public BView {
public:
JoystickView(BRect bounds, BJoystick *stick);
virtual ~JoystickView();
virtual void Draw(BRect updateRect);
virtual void Pulse(void);
private:
BRect _BuildButtons(BJoystick *stick);
BRect _BuildHats(BJoystick *stick, BRect rect);
void _BuildAxes(BJoystick *stick, BRect rect);
BRect _BuildString(BString name, const char* strName,
int number, BRect rect);
BJoystick *fStick;
BRect fLastHatRect;
};
class JoystickWindow : public BWindow {
public:
JoystickWindow(const char *deviceName,
BJoystick *stick, BRect rect);
virtual bool QuitRequested(void);
private:
JoystickView *fView;
};