* Copyright 2005-2014 Haiku Inc. All rights reserved.
* Distributed under the terms of the MIT License.
*/
#include <ChannelControl.h>
#include <PropertyInfo.h>
#include <map>
#include <string>
struct limit_label {
std::string min_label;
std::string max_label;
};
typedef std::map<int32, limit_label> label_map;
static property_info
sPropertyInfo[] = {
{ "ChannelCount",
{ B_GET_PROPERTY, B_SET_PROPERTY, 0 },
{ B_DIRECT_SPECIFIER, 0 }, NULL, 0, { B_INT32_TYPE }
},
{ "CurrentChannel",
{ B_GET_PROPERTY, B_SET_PROPERTY, 0 },
{ B_DIRECT_SPECIFIER, 0 }, NULL, 0, { B_INT32_TYPE }
},
{ "MaxLimitLabel",
{ B_GET_PROPERTY, B_SET_PROPERTY, 0 },
{ B_DIRECT_SPECIFIER, 0 }, NULL, 0, { B_STRING_TYPE }
},
{ "MinLimitLabel",
{ B_GET_PROPERTY, B_SET_PROPERTY, 0 },
{ B_DIRECT_SPECIFIER, 0 }, NULL, 0, { B_STRING_TYPE }
},
{ 0 }
};
BChannelControl::BChannelControl(BRect frame, const char* name,
const char* label, BMessage* model, int32 channel_count,
uint32 resizingMode, uint32 flags)
:
BControl(frame, name, label, model, resizingMode, flags),
fChannelCount(channel_count),
fCurrentChannel(0),
fChannelMin(NULL),
fChannelMax(NULL),
fChannelValues(NULL),
fMultiLabels(NULL),
fModificationMsg(NULL)
{
fChannelMin = new int32[channel_count];
memset(fChannelMin, 0, sizeof(int32) * channel_count);
fChannelMax = new int32[channel_count];
for (int32 i = 0; i < channel_count; i++)
fChannelMax[i] = 100;
fChannelValues = new int32[channel_count];
memset(fChannelValues, 0, sizeof(int32) * channel_count);
fMultiLabels = (void*)new label_map;
}
BChannelControl::BChannelControl(const char* name, const char* label,
BMessage* model, int32 channelCount, uint32 flags)
:
BControl(name, label, model, flags),
fChannelCount(channelCount),
fCurrentChannel(0),
fChannelMin(NULL),
fChannelMax(NULL),
fChannelValues(NULL),
fMultiLabels(NULL),
fModificationMsg(NULL)
{
fChannelMin = new int32[channelCount];
memset(fChannelMin, 0, sizeof(int32) * channelCount);
fChannelMax = new int32[channelCount];
for (int32 i = 0; i < channelCount; i++)
fChannelMax[i] = 100;
fChannelValues = new int32[channelCount];
memset(fChannelValues, 0, sizeof(int32) * channelCount);
fMultiLabels = (void*)new label_map;
}
BChannelControl::BChannelControl(BMessage* archive)
:
BControl(archive),
fChannelCount(0),
fCurrentChannel(0),
fChannelMin(NULL),
fChannelMax(NULL),
fChannelValues(NULL),
fMultiLabels(NULL),
fModificationMsg(NULL)
{
archive->FindInt32("be:_m_channel_count", &fChannelCount);
archive->FindInt32("be:_m_value_channel", &fCurrentChannel);
if (fChannelCount > 0) {
fChannelMin = new int32[fChannelCount];
memset(fChannelMin, 0, sizeof(int32) * fChannelCount);
fChannelMax = new int32[fChannelCount];
for (int32 i = 0; i < fChannelCount; i++)
fChannelMax[i] = 100;
fChannelValues = new int32[fChannelCount];
memset(fChannelValues, 0, sizeof(int32) * fChannelCount);
for (int32 c = 0; c < fChannelCount; c++) {
archive->FindInt32("be:_m_channel_min", c, &fChannelMin[c]);
archive->FindInt32("be:_m_channel_max", c, &fChannelMax[c]);
archive->FindInt32("be:_m_channel_val", c, &fChannelValues[c]);
}
}
const char* label = NULL;
if (archive->FindString("be:_m_min_label", &label) == B_OK)
fMinLabel = label;
if (archive->FindString("be:_m_max_label", &label) == B_OK)
fMaxLabel = label;
BMessage* modificationMessage = new BMessage;
if (archive->FindMessage("_mod_msg", modificationMessage) == B_OK)
fModificationMsg = modificationMessage;
else
delete modificationMessage;
fMultiLabels = (void*)new label_map;
}
BChannelControl::~BChannelControl()
{
delete[] fChannelMin;
delete[] fChannelMax;
delete[] fChannelValues;
delete fModificationMsg;
delete reinterpret_cast<label_map*>(fMultiLabels);
}
status_t
BChannelControl::Archive(BMessage* data, bool deep) const
{
status_t status = BControl::Archive(data, deep);
if (status == B_OK)
status = data->AddInt32("be:_m_channel_count", fChannelCount);
if (status == B_OK)
status = data->AddInt32("be:_m_value_channel", fCurrentChannel);
if (status == B_OK)
status = data->AddString("be:_m_min_label", fMinLabel.String());
if (status == B_OK)
status = data->AddString("be:_m_max_label", fMaxLabel.String());
if (status == B_OK && fChannelValues != NULL
&& fChannelMax != NULL && fChannelMin != NULL) {
for (int32 i = 0; i < fChannelCount; i++) {
status = data->AddInt32("be:_m_channel_min", fChannelMin[i]);
if (status < B_OK)
break;
status = data->AddInt32("be:_m_channel_max", fChannelMax[i]);
if (status < B_OK)
break;
status = data->AddInt32("be:_m_channel_val", fChannelValues[i]);
if (status < B_OK)
break;
}
}
return status;
}
void
BChannelControl::FrameResized(float newWidth, float newHeight)
{
BView::FrameResized(newWidth, newHeight);
}
void
BChannelControl::SetFont(const BFont* font, uint32 mask)
{
BView::SetFont(font, mask);
}
void
BChannelControl::AttachedToWindow()
{
BControl::AttachedToWindow();
}
void
BChannelControl::DetachedFromWindow()
{
BControl::DetachedFromWindow();
}
void
BChannelControl::ResizeToPreferred()
{
BControl::ResizeToPreferred();
}
void
BChannelControl::MessageReceived(BMessage* message)
{
BControl::MessageReceived(message);
}
BHandler*
BChannelControl::ResolveSpecifier(BMessage* message, int32 index,
BMessage* specifier, int32 what, const char* property)
{
BHandler* target = this;
BPropertyInfo propertyInfo(sPropertyInfo);
if (propertyInfo.FindMatch(message, index, specifier, what, property)
< B_OK) {
target = BControl::ResolveSpecifier(message, index, specifier,
what, property);
}
return target;
}
status_t
BChannelControl::GetSupportedSuites(BMessage* data)
{
if (data == NULL)
return B_BAD_VALUE;
status_t err = data->AddString("suites", "suite/vnd.Be-channel-control");
BPropertyInfo propertyInfo(sPropertyInfo);
if (err == B_OK)
err = data->AddFlat("messages", &propertyInfo);
if (err == B_OK)
return BControl::GetSupportedSuites(data);
return err;
}
void
BChannelControl::SetModificationMessage(BMessage* message)
{
delete fModificationMsg;
fModificationMsg = message;
}
BMessage*
BChannelControl::ModificationMessage() const
{
return fModificationMsg;
}
status_t
BChannelControl::Invoke(BMessage* message)
{
bool notify = false;
BMessage invokeMessage(InvokeKind(¬ify));
if (message != NULL)
invokeMessage = *message;
else if (Message() != NULL)
invokeMessage = *Message();
invokeMessage.AddInt32("be:current_channel", fCurrentChannel);
return BControl::Invoke(&invokeMessage);
}
status_t
BChannelControl::InvokeChannel(BMessage* message, int32 fromChannel,
int32 channelCount, const bool* _mask)
{
bool notify = false;
BMessage invokeMessage(InvokeKind(¬ify));
if (message != NULL)
invokeMessage = *message;
else if (Message() != NULL)
invokeMessage = *Message();
invokeMessage.AddInt32("be:current_channel", fCurrentChannel);
if (channelCount < 0)
channelCount = fChannelCount - fromChannel;
for (int32 i = 0; i < channelCount; i++) {
invokeMessage.AddInt32("be:channel_value",
fChannelValues[fromChannel + i]);
invokeMessage.AddBool("be:channel_changed", _mask ? _mask[i] : true);
}
return BControl::Invoke(&invokeMessage);
}
status_t
BChannelControl::InvokeNotifyChannel(BMessage* message, uint32 kind,
int32 fromChannel, int32 channelCount, const bool* _mask)
{
BeginInvokeNotify(kind);
status_t status = InvokeChannel(message, fromChannel, channelCount, _mask);
EndInvokeNotify();
return status;
}
void
BChannelControl::SetValue(int32 value)
{
if (value > fChannelMax[fCurrentChannel])
value = fChannelMax[fCurrentChannel];
if (value < fChannelMin[fCurrentChannel])
value = fChannelMin[fCurrentChannel];
if (value != fChannelValues[fCurrentChannel]) {
StuffValues(fCurrentChannel, 1, &value);
BControl::SetValue(value);
}
}
status_t
BChannelControl::SetCurrentChannel(int32 channel)
{
if (channel < 0 || channel >= fChannelCount)
return B_BAD_INDEX;
if (channel != fCurrentChannel) {
fCurrentChannel = channel;
BControl::SetValue(fChannelValues[fCurrentChannel]);
}
return B_OK;
}
int32
BChannelControl::CurrentChannel() const
{
return fCurrentChannel;
}
int32
BChannelControl::CountChannels() const
{
return fChannelCount;
}
status_t
BChannelControl::SetChannelCount(int32 channel_count)
{
if (channel_count < 0 || channel_count >= MaxChannelCount())
return B_BAD_VALUE;
if (channel_count > fChannelCount) {
int32* newMin = new int32[channel_count];
int32* newMax = new int32[channel_count];
int32* newVal = new int32[channel_count];
memcpy(newMin, fChannelMin, fChannelCount);
memcpy(newMax, fChannelMax, fChannelCount);
memcpy(newVal, fChannelValues, fChannelCount);
delete[] fChannelMin;
delete[] fChannelMax;
delete[] fChannelValues;
fChannelMin = newMin;
fChannelMax = newMax;
fChannelValues = newVal;
}
fChannelCount = channel_count;
return B_OK;
}
int32
BChannelControl::ValueFor(int32 channel) const
{
int32 value = 0;
if (GetValue(&value, channel, 1) <= 0)
return -1;
return value;
}
int32
BChannelControl::GetValue(int32* outValues, int32 fromChannel,
int32 channelCount) const
{
int32 i = 0;
for (i = 0; i < channelCount; i++)
outValues[i] = fChannelValues[fromChannel + i];
return i;
}
status_t
BChannelControl::SetValueFor(int32 channel, int32 value)
{
return SetValue(channel, 1, &value);
}
status_t
BChannelControl::SetValue(int32 fromChannel, int32 channelCount,
const int32* values)
{
return StuffValues(fromChannel, channelCount, values);
}
status_t
BChannelControl::SetAllValue(int32 values)
{
int32* newValues = new int32[fChannelCount];
for (int32 i = 0; i < fChannelCount; i++) {
int32 limitedValue = max_c(values, MinLimitList()[i]);
limitedValue = min_c(limitedValue, MaxLimitList()[i]);
newValues[i] = limitedValue;
}
delete[] fChannelValues;
fChannelValues = newValues;
BControl::SetValue(fChannelValues[fCurrentChannel]);
return B_OK;
}
status_t
BChannelControl::SetLimitsFor(int32 channel, int32 minimum, int32 maximum)
{
return SetLimitsFor(channel, 1, &minimum, &maximum);
}
status_t
BChannelControl::GetLimitsFor(int32 channel, int32* minimum,
int32* maximum) const
{
return GetLimitsFor(channel, 1, minimum, maximum);
}
status_t
BChannelControl::SetLimitsFor(int32 fromChannel, int32 channelCount,
const int32* minimum, const int32* maximum)
{
if (fromChannel + channelCount > CountChannels())
channelCount = CountChannels() - fromChannel;
for (int i = 0; i < channelCount; i++) {
if (minimum[i] > maximum[i])
return B_BAD_VALUE;
fChannelMin[fromChannel + i] = minimum[i];
fChannelMax[fromChannel + i] = maximum[i];
if (fChannelValues[fromChannel + i] < minimum[i])
fChannelValues[fromChannel + i] = minimum[i];
else if (fChannelValues[fromChannel + i] > maximum[i])
fChannelValues[fromChannel + i] = maximum[i];
}
return B_OK;
}
status_t
BChannelControl::GetLimitsFor(int32 fromChannel, int32 channelCount,
int32* minimum, int32* maximum) const
{
if (minimum == NULL || maximum == NULL)
return B_BAD_VALUE;
if (fChannelMin == NULL || fChannelMax == NULL)
return B_ERROR;
if (fromChannel + channelCount > CountChannels())
channelCount = CountChannels() - fromChannel;
for (int i = 0; i < channelCount; i++) {
minimum[i] = fChannelMin[fromChannel + i];
maximum[i] = fChannelMax[fromChannel + i];
}
return B_OK;
}
status_t
BChannelControl::SetLimits(int32 minimum, int32 maximum)
{
if (minimum > maximum)
return B_BAD_VALUE;
int32 numChannels = CountChannels();
for (int32 c = 0; c < numChannels; c++) {
fChannelMin[c] = minimum;
fChannelMax[c] = maximum;
if (fChannelValues[c] < minimum)
fChannelValues[c] = minimum;
else if (fChannelValues[c] > maximum)
fChannelValues[c] = maximum;
}
return B_OK;
}
status_t
BChannelControl::GetLimits(int32* outMinimum, int32* outMaximum) const
{
if (outMinimum == NULL || outMaximum == NULL)
return B_BAD_VALUE;
if (fChannelMin == NULL || fChannelMax == NULL)
return B_ERROR;
int32 numChannels = CountChannels();
for (int32 c = 0; c < numChannels; c++) {
outMinimum[c] = fChannelMin[c];
outMaximum[c] = fChannelMax[c];
}
return B_OK;
}
status_t
BChannelControl::SetLimitLabels(const char* minLabel, const char* maxLabel)
{
if (minLabel != fMinLabel)
fMinLabel = minLabel;
if (maxLabel != fMaxLabel)
fMaxLabel = maxLabel;
Invalidate();
return B_OK;
}
const char*
BChannelControl::MinLimitLabel() const
{
return fMinLabel.String();
}
const char*
BChannelControl::MaxLimitLabel() const
{
return fMaxLabel.String();
}
status_t
BChannelControl::SetLimitLabelsFor(int32 channel, const char* minLabel,
const char* maxLabel)
{
(*(label_map*)fMultiLabels)[channel].max_label = maxLabel;
(*(label_map*)fMultiLabels)[channel].min_label = minLabel;
return B_OK;
}
status_t
BChannelControl::SetLimitLabelsFor(int32 fromChannel, int32 channelCount,
const char* minLabel, const char* maxLabel)
{
for (int32 i = fromChannel; i < fromChannel + channelCount; i++) {
SetLimitLabelsFor(i, minLabel, maxLabel);
}
return B_OK;
}
const char*
BChannelControl::MinLimitLabelFor(int32 channel) const
{
if (fMultiLabels != NULL) {
label_map::const_iterator iter = ((label_map*)fMultiLabels)->find(channel);
if (iter != ((label_map*)fMultiLabels)->end())
return (*iter).second.min_label.c_str();
}
return NULL;
}
const char*
BChannelControl::MaxLimitLabelFor(int32 channel) const
{
if (fMultiLabels != NULL) {
label_map::const_iterator iter = ((label_map*)fMultiLabels)->find(channel);
if (iter != ((label_map*)fMultiLabels)->end())
return (*iter).second.max_label.c_str();
}
return NULL;
}
status_t
BChannelControl::StuffValues(int32 fromChannel, int32 channelCount,
const int32* values)
{
if (values == NULL)
return B_BAD_VALUE;
if (fromChannel < 0 || fromChannel > fChannelCount
|| fromChannel + channelCount > fChannelCount) {
return B_BAD_INDEX;
}
for (int32 i = 0; i < channelCount; i++) {
if (values[i] <= fChannelMax[fromChannel + i]
&& values[i] >= fChannelMin[fromChannel + i]) {
fChannelValues[fromChannel + i] = values[i];
}
}
if (fCurrentChannel >= fromChannel
&& fCurrentChannel <= fromChannel + channelCount) {
BControl::SetValue(fChannelValues[fCurrentChannel]);
}
return B_OK;
}
void BChannelControl::_Reserverd_ChannelControl_0(void*, ...) {}
void BChannelControl::_Reserverd_ChannelControl_1(void*, ...) {}
void BChannelControl::_Reserverd_ChannelControl_2(void*, ...) {}
void BChannelControl::_Reserverd_ChannelControl_3(void*, ...) {}
void BChannelControl::_Reserverd_ChannelControl_4(void*, ...) {}
void BChannelControl::_Reserverd_ChannelControl_5(void*, ...) {}
void BChannelControl::_Reserverd_ChannelControl_6(void*, ...) {}
void BChannelControl::_Reserverd_ChannelControl_7(void*, ...) {}
void BChannelControl::_Reserverd_ChannelControl_8(void*, ...) {}
void BChannelControl::_Reserverd_ChannelControl_9(void*, ...) {}
void BChannelControl::_Reserverd_ChannelControl_10(void*, ...) {}
void BChannelControl::_Reserverd_ChannelControl_11(void*, ...) {}