* Copyright 2009 Haiku Inc. All rights reserved.
* Distributed under the terms of the MIT license.
*
* Authors:
* Pieter Panman
*/
#ifndef PROPERTYLIST_H
#define PROPERTYLIST_H
#include <ColumnListView.h>
#include <String.h>
#include "Device.h"
struct Attribute;
enum {
kNameColumn,
kValueColumn
};
class PropertyRow : public BRow {
public:
PropertyRow(const char* name, const char* value);
virtual ~PropertyRow();
const char* Name() const { return fName.String(); }
const char* Value() const { return fValue.String(); }
void SetName(const char* name);
void SetValue(const char* value);
private:
BString fName;
BString fValue;
};
class PropertyList : public BColumnListView {
public:
PropertyList(const char* name);
virtual ~PropertyList();
void RemoveAll();
void AddAttributes(const Attributes& attributes);
void MessageReceived(BMessage* msg);
protected:
virtual void SelectionChanged();
};
#endif