* Copyright 2006-2013, Haiku, Inc. All Rights Reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Axel Dörfler, axeld@pinc-software.de
*/
#include "utility.h"
#include <ByteOrder.h>
#include <KernelExport.h>
#include <condition_variable.h>
#include <net_buffer.h>
#include <syscall_restart.h>
#include <util/AutoLock.h>
#include "stack_private.h"
#ifdef TRACE_UTILITY
# define TRACE(x...) dprintf(x)
#else
# define TRACE(x...) ;
#endif
static struct list sTimers;
static mutex sTimerLock;
static sem_id sTimerWaitSem;
static ConditionVariable sWaitForTimerCondition;
static net_timer* sCurrentTimer;
static thread_id sTimerThread;
static bigtime_t sTimerTimeout;
void*
UserBuffer::Push(void* source, size_t length)
{
if (fStatus != B_OK)
return NULL;
if (fAvailable < length) {
fStatus = ENOBUFS;
return NULL;
}
#ifdef _KERNEL_MODE
fStatus = user_memcpy(fBuffer, source, length);
if (fStatus != B_OK)
return NULL;
#else
memcpy(fBuffer, source, length);
#endif
void* current = fBuffer;
fAvailable -= length;
fBuffer += length;
return current;
}
status_t
UserBuffer::Pad(size_t length)
{
if (fStatus != B_OK)
return fStatus;
if (fAvailable < length)
return fStatus = ENOBUFS;
fStatus = user_memset(fBuffer, 0, length);
if (fStatus != B_OK)
return fStatus;
fAvailable -= length;
fBuffer += length;
return B_OK;
}
status_t
UserBuffer::PadToNext(size_t length)
{
return Pad((BytesConsumed() + length - 1) / length - BytesConsumed());
}
uint16
compute_checksum(uint8* _buffer, size_t length)
{
uint16* buffer = (uint16*)_buffer;
uint32 sum = 0;
while (length >= 2) {
sum += *buffer++;
length -= 2;
}
if (length) {
#if B_HOST_IS_LENDIAN
sum += *(uint8*)buffer;
#else
uint8 ordered[2];
ordered[0] = *(uint8*)buffer;
ordered[1] = 0;
sum += *(uint16*)ordered;
#endif
}
while (sum >> 16) {
sum = (sum & 0xffff) + (sum >> 16);
}
return sum;
}
uint16
checksum(uint8* buffer, size_t length)
{
return ~compute_checksum(buffer, length);
}
status_t
notify_socket(net_socket* socket, uint8 event, int32 value)
{
return gNetSocketModule.notify(socket, event, value);
}
static inline void
fifo_notify_one_reader(int32& waiting, sem_id sem)
{
if (waiting > 0) {
waiting--;
release_sem_etc(sem, 1, B_DO_NOT_RESCHEDULE);
}
}
status_t
init_fifo(net_fifo* fifo, const char* name, size_t maxBytes)
{
mutex_init_etc(&fifo->lock, name, MUTEX_FLAG_CLONE_NAME);
fifo->notify = create_sem(0, name);
if (fifo->notify < B_OK) {
mutex_destroy(&fifo->lock);
return fifo->notify;
}
fifo->max_bytes = maxBytes;
fifo->current_bytes = 0;
fifo->waiting = 0;
list_init(&fifo->buffers);
return B_OK;
}
void
uninit_fifo(net_fifo* fifo)
{
clear_fifo(fifo);
mutex_destroy(&fifo->lock);
delete_sem(fifo->notify);
}
static inline status_t
base_fifo_enqueue_buffer(net_fifo* fifo, net_buffer* buffer)
{
if (fifo->max_bytes > 0
&& fifo->current_bytes + buffer->size > fifo->max_bytes)
return ENOBUFS;
list_add_item(&fifo->buffers, buffer);
fifo->current_bytes += buffer->size;
fifo_notify_one_reader(fifo->waiting, fifo->notify);
return B_OK;
}
status_t
fifo_enqueue_buffer(net_fifo* fifo, net_buffer* buffer)
{
MutexLocker locker(fifo->lock);
return base_fifo_enqueue_buffer(fifo, buffer);
}
will wait depending on the \a flags and \a timeout.
The following flags are supported:
MSG_DONTWAIT - ignores the timeout and never wait for a buffer; if your
socket is O_NONBLOCK, you should specify this flag. A \a timeout of
zero is equivalent to this flag, though.
MSG_PEEK - returns a clone of the buffer and keep the original
in the FIFO.
*/
ssize_t
fifo_dequeue_buffer(net_fifo* fifo, uint32 flags, bigtime_t timeout,
net_buffer** _buffer)
{
if ((flags & ~(MSG_DONTWAIT | MSG_PEEK)) != 0)
return EOPNOTSUPP;
MutexLocker locker(fifo->lock);
const bool dontWait = (flags & MSG_DONTWAIT) != 0 || timeout == 0;
status_t status;
while (true) {
net_buffer* buffer = (net_buffer*)list_get_first_item(&fifo->buffers);
if (buffer != NULL) {
if ((flags & MSG_PEEK) != 0) {
buffer = gNetBufferModule.clone(buffer, false);
if (buffer == NULL) {
status = B_NO_MEMORY;
break;
}
} else {
list_remove_item(&fifo->buffers, buffer);
fifo->current_bytes -= buffer->size;
}
*_buffer = buffer;
status = B_OK;
break;
}
if (!dontWait)
fifo->waiting++;
locker.Unlock();
if (dontWait)
return B_WOULD_BLOCK;
status = acquire_sem_etc(fifo->notify, 1,
B_CAN_INTERRUPT | B_RELATIVE_TIMEOUT, timeout);
if (status < B_OK)
return status;
locker.Lock();
}
if (flags & MSG_PEEK)
fifo_notify_one_reader(fifo->waiting, fifo->notify);
return status;
}
status_t
clear_fifo(net_fifo* fifo)
{
MutexLocker locker(fifo->lock);
while (true) {
net_buffer* buffer = (net_buffer*)list_remove_head_item(&fifo->buffers);
if (buffer == NULL)
break;
gNetBufferModule.free(buffer);
}
fifo->current_bytes = 0;
return B_OK;
}
status_t
fifo_socket_enqueue_buffer(net_fifo* fifo, net_socket* socket, uint8 event,
net_buffer* _buffer)
{
net_buffer *buffer = gNetBufferModule.clone(_buffer, false);
if (buffer == NULL)
return B_NO_MEMORY;
MutexLocker locker(fifo->lock);
status_t status = base_fifo_enqueue_buffer(fifo, buffer);
if (status < B_OK)
gNetBufferModule.free(buffer);
else
notify_socket(socket, event, fifo->current_bytes);
return status;
}
static status_t
timer_thread(void* )
{
status_t status = B_OK;
do {
bigtime_t timeout = B_INFINITE_TIMEOUT;
if (status == B_TIMED_OUT || status == B_OK) {
mutex_lock(&sTimerLock);
struct net_timer* timer = NULL;
while (true) {
timer = (net_timer*)list_get_next_item(&sTimers, timer);
if (timer == NULL)
break;
if (timer->due < system_time()) {
list_remove_item(&sTimers, timer);
timer->due = -1;
sCurrentTimer = timer;
mutex_unlock(&sTimerLock);
timer->hook(timer, timer->data);
mutex_lock(&sTimerLock);
sCurrentTimer = NULL;
sWaitForTimerCondition.NotifyAll();
timer = NULL;
} else {
if (timer->due < timeout)
timeout = timer->due;
}
}
sTimerTimeout = timeout;
mutex_unlock(&sTimerLock);
}
status = acquire_sem_etc(sTimerWaitSem, 1, B_ABSOLUTE_TIMEOUT, timeout);
} while (status != B_BAD_SEM_ID);
return B_OK;
}
Initializes a timer before use. You can also use this function to change
a timer later on, but make sure you have canceled it before using set_timer().
*/
void
init_timer(net_timer* timer, net_timer_func hook, void* data)
{
timer->hook = hook;
timer->data = data;
timer->due = 0;
timer->flags = 0;
}
running timer is canceled, if not, it is scheduled to be executed after the
specified \a delay.
You need to have initialized the timer before calling this function.
In case you need to change a running timer, you have to cancel it first,
before making any changes.
*/
void
set_timer(net_timer* timer, bigtime_t delay)
{
MutexLocker locker(sTimerLock);
TRACE("set_timer %p, hook %p, data %p\n", timer, timer->hook, timer->data);
if (timer->due > 0 && delay < 0) {
list_remove_item(&sTimers, timer);
timer->due = 0;
}
if (delay >= 0) {
if (timer->due <= 0)
list_add_item(&sTimers, timer);
timer->due = system_time() + delay;
if (sTimerTimeout > timer->due)
release_sem(sTimerWaitSem);
}
}
bool
cancel_timer(struct net_timer* timer)
{
MutexLocker locker(sTimerLock);
TRACE("cancel_timer %p, hook %p, data %p\n", timer, timer->hook,
timer->data);
if (timer->due <= 0)
return false;
list_remove_item(&sTimers, timer);
timer->due = 0;
return true;
}
status_t
wait_for_timer(struct net_timer* timer)
{
if (find_thread(NULL) == sTimerThread) {
return B_BAD_VALUE;
}
while (true) {
MutexLocker locker(sTimerLock);
if (timer->due <= 0 && sCurrentTimer != timer)
return B_OK;
ConditionVariableEntry entry;
sWaitForTimerCondition.Add(&entry);
locker.Unlock();
entry.Wait();
}
return B_OK;
}
bool
is_timer_active(net_timer* timer)
{
return timer->due > 0;
}
bool
is_timer_running(net_timer* timer)
{
return timer == sCurrentTimer;
}
static int
dump_timer(int argc, char** argv)
{
kprintf("timer hook data due in\n");
struct net_timer* timer = NULL;
while (true) {
timer = (net_timer*)list_get_next_item(&sTimers, timer);
if (timer == NULL)
break;
kprintf("%p %p %p %" B_PRId64 "\n", timer, timer->hook, timer->data,
timer->due > 0 ? timer->due - system_time() : -1);
}
return 0;
}
status_t
init_timers(void)
{
list_init(&sTimers);
sTimerTimeout = B_INFINITE_TIMEOUT;
status_t status = B_OK;
mutex_init(&sTimerLock, "net timer");
sTimerWaitSem = create_sem(0, "net timer wait");
if (sTimerWaitSem < B_OK) {
status = sTimerWaitSem;
goto err1;
}
sTimerThread = spawn_kernel_thread(timer_thread, "net timer",
B_NORMAL_PRIORITY, NULL);
if (sTimerThread < B_OK) {
status = sTimerThread;
goto err2;
}
sWaitForTimerCondition.Init(NULL, "wait for net timer");
add_debugger_command("net_timer", dump_timer,
"Lists all active network timer");
return resume_thread(sTimerThread);
err1:
mutex_destroy(&sTimerLock);
err2:
delete_sem(sTimerWaitSem);
return status;
}
void
uninit_timers(void)
{
delete_sem(sTimerWaitSem);
status_t status;
wait_for_thread(sTimerThread, &status);
mutex_lock(&sTimerLock);
mutex_destroy(&sTimerLock);
remove_debugger_command("net_timer", dump_timer);
}
bool
is_syscall(void)
{
return is_called_via_syscall();
}
bool
is_restarted_syscall(void)
{
return syscall_restart_is_restarted();
}
void
store_syscall_restart_timeout(bigtime_t timeout)
{
Thread* thread = thread_get_current_thread();
if ((thread->flags & THREAD_FLAGS_SYSCALL) != 0)
*(bigtime_t*)thread->syscall_restart.parameters = timeout;
}
bigtime_t
restore_syscall_restart_timeout(void)
{
Thread* thread = thread_get_current_thread();
return *(bigtime_t*)thread->syscall_restart.parameters;
}