* Copyright 2005, Stephan Aßmus <superstippi@gmx.de>. All rights reserved.
* Distributed under the terms of the MIT License.
*
* A handy front-end to agg::trans_affine transformation matrix.
*
*/
#include <stdio.h>
#include <string.h>
#include <Message.h>
#include "Transformable.h"
inline float
min4(float a, float b, float c, float d)
{
return min_c(a, min_c(b, min_c(c, d)));
}
inline float
max4(float a, float b, float c, float d)
{
return max_c(a, max_c(b, max_c(c, d)));
}
Transformable::Transformable()
: agg::trans_affine()
{
}
Transformable::Transformable(const Transformable& other)
: agg::trans_affine(other)
{
}
Transformable::Transformable(const BMessage* archive)
: agg::trans_affine()
{
if (archive != NULL) {
double storage[6];
status_t ret = B_OK;
for (int32 i = 0; i < 6; i++) {
ret = archive->FindDouble("affine matrix", i, &storage[i]);
if (ret < B_OK)
break;
}
if (ret >= B_OK)
load_from(storage);
}
}
Transformable::~Transformable()
{
}
status_t
Transformable::Archive(BMessage* into, bool deep) const
{
status_t ret = BArchivable::Archive(into, deep);
if (ret == B_OK) {
double storage[6];
store_to(storage);
for (int32 i = 0; i < 6; i++) {
ret = into->AddDouble("affine matrix", storage[i]);
if (ret < B_OK)
break;
}
if (ret == B_OK)
ret = into->AddString("class", "Transformable");
}
return ret;
}
void
Transformable::StoreTo(double matrix[6]) const
{
store_to(matrix);
}
void
Transformable::LoadFrom(double matrix[6])
{
Transformable t;
t.load_from(matrix);
if (*this != t) {
load_from(matrix);
TransformationChanged();
}
}
void
Transformable::SetTransformable(const Transformable& other)
{
if (*this != other) {
*this = other;
TransformationChanged();
}
}
Transformable&
Transformable::operator=(const Transformable& other)
{
if (other != *this) {
agg::trans_affine::operator=(other);
TransformationChanged();
}
return *this;
}
Transformable&
Transformable::operator=(const agg::trans_affine& other)
{
if (other != *this) {
agg::trans_affine::operator=(other);
TransformationChanged();
}
return *this;
}
Transformable&
Transformable::Multiply(const Transformable& other)
{
if (!other.IsIdentity()) {
multiply(other);
TransformationChanged();
}
return *this;
}
void
Transformable::Reset()
{
reset();
}
bool
Transformable::IsIdentity() const
{
double m[6];
store_to(m);
if (m[0] == 1.0 &&
m[1] == 0.0 &&
m[2] == 0.0 &&
m[3] == 1.0 &&
m[4] == 0.0 &&
m[5] == 0.0)
return true;
return false;
}
bool
Transformable::IsDilation() const
{
double m[6];
store_to(m);
return m[1] == 0.0 && m[2] == 0.0;
}
void
Transformable::Transform(double* x, double* y) const
{
transform(x, y);
}
void
Transformable::Transform(BPoint* point) const
{
if (point) {
double x = point->x;
double y = point->y;
transform(&x, &y);
point->x = x;
point->y = y;
}
}
BPoint
Transformable::Transform(const BPoint& point) const
{
BPoint p(point);
Transform(&p);
return p;
}
void
Transformable::InverseTransform(double* x, double* y) const
{
inverse_transform(x, y);
}
void
Transformable::InverseTransform(BPoint* point) const
{
if (point) {
double x = point->x;
double y = point->y;
inverse_transform(&x, &y);
point->x = x;
point->y = y;
}
}
BPoint
Transformable::InverseTransform(const BPoint& point) const
{
BPoint p(point);
InverseTransform(&p);
return p;
}
BRect
Transformable::TransformBounds(const BRect& bounds) const
{
if (bounds.IsValid()) {
BPoint lt(bounds.left, bounds.top);
BPoint rt(bounds.right, bounds.top);
BPoint lb(bounds.left, bounds.bottom);
BPoint rb(bounds.right, bounds.bottom);
Transform(<);
Transform(&rt);
Transform(&lb);
Transform(&rb);
return BRect(floorf(min4(lt.x, rt.x, lb.x, rb.x)),
floorf(min4(lt.y, rt.y, lb.y, rb.y)),
ceilf(max4(lt.x, rt.x, lb.x, rb.x)),
ceilf(max4(lt.y, rt.y, lb.y, rb.y)));
}
return bounds;
}
bool
Transformable::IsTranslationOnly() const
{
double matrix[6];
store_to(matrix);
return matrix[0] == 1.0 && matrix[1] == 0.0
&& matrix[2] == 0.0 && matrix[3] == 1.0;
}
void
Transformable::TranslateBy(BPoint offset)
{
if (offset.x != 0.0 || offset.y != 0.0) {
multiply(agg::trans_affine_translation(offset.x, offset.y));
TransformationChanged();
}
}
void
Transformable::RotateBy(BPoint origin, double radians)
{
if (radians != 0.0) {
multiply(agg::trans_affine_translation(-origin.x, -origin.y));
multiply(agg::trans_affine_rotation(radians));
multiply(agg::trans_affine_translation(origin.x, origin.y));
TransformationChanged();
}
}
void
Transformable::ScaleBy(BPoint origin, double xScale, double yScale)
{
if (xScale != 1.0 || yScale != 1.0) {
multiply(agg::trans_affine_translation(-origin.x, -origin.y));
multiply(agg::trans_affine_scaling(xScale, yScale));
multiply(agg::trans_affine_translation(origin.x, origin.y));
TransformationChanged();
}
}
void
Transformable::ShearBy(BPoint origin, double xShear, double yShear)
{
if (xShear != 0.0 || yShear != 0.0) {
multiply(agg::trans_affine_translation(-origin.x, -origin.y));
multiply(agg::trans_affine_skewing(xShear, yShear));
multiply(agg::trans_affine_translation(origin.x, origin.y));
TransformationChanged();
}
}