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/*=--------------------------------------------------------------------------=*
 * NetDebug.cpp -- Implementation of the BNetDebug class.
 *
 * Written by S.T. Mansfield (thephantom@mac.com)
 *
 * Remarks:
 *   * Although this would more properly be implemented as a namespace...
 *   * Do not burn the candle at both ends as it leads to the life of a
 *     hairdresser.
 *=--------------------------------------------------------------------------=*
 * Copyright (c) 2002, The Haiku project.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 *=--------------------------------------------------------------------------=*
 */


#include <ctype.h>
#include <stdio.h>
#include <string.h>

#include <NetDebug.h>
#include <SupportDefs.h>


// Off by default cuz the BeBook sez so.
static bool g_NetDebugEnabled = false;


/* Enable
 *=--------------------------------------------------------------------------=*
 * Purpose:
 *     Enable/disable debug message capability for your app.
 *
 * Input parameter:
 *     Enable       : True/False to enable/disable debug message output.
 *
 * Remarks:
 *     This flag/setting is a per application basis, and not a per-instance
 *     occurrence as one would expect when instantiating an instance of
 *     this class.  This is by design as /everything/ is static.  Caveat
 *     Emptor.  Needs to be dealt with in G.E.
 */
void BNetDebug::Enable( bool Enable )
{
    g_NetDebugEnabled = Enable;
}


/* IsEnabled
 *=--------------------------------------------------------------------------=*
 * Purpose:
 *     Quiz the enable/disable status.
 *
 * Returns:
 *     True/false if enabled/disabled.
 */
bool BNetDebug::IsEnabled( void )
{
    return g_NetDebugEnabled;
}


/* Print
 *=--------------------------------------------------------------------------=*
 * Purpose:
 *     If enabled, spew forth a debug message.
 *
 * Input parameter:
 *     msg          : The message to print.
 *
 * Remarks:
 *     * Basically a no-op if not enabled.
 *     * We're inheriting R5 (and Nettle's) behavior, so...
 *       * The output is always "debug: msg\n"  Yes, kids, you read it right;
 *         you get a newline whether you want it or not!
 *       * If msg is empty, you get "debug: \n"
 *       * Message is always printed on stderr.  Redirect accordingly.
 */
void BNetDebug::Print( const char* msg )
{
	if ( !g_NetDebugEnabled )
    	return;

	if (msg == NULL)
		msg = "(null)";

	fprintf( stderr, "debug: %s\n", msg );
}


/* Dump
 *=--------------------------------------------------------------------------=*
 * Purpose:
 *     If enabled, spew forth a combination hex/ASCII dump of raw data.
 *
 * Input parameters:
 *     data         : Data to dump.
 *     size         : How many bytes of data to dump.
 *     title        : Title to display in message header.
 *
 * Remarks:
 *     * Basically a no-op if not enabled.
 *     * We're inheriting R5 (and Nettle's) behavior, so...
 *       * The output is always "debug: msg\n"  Yes, kids, you read it right;
 *         you get a newline whether you want it or not!
 *       * If msg is empty, you get "debug: \n"
 *       * Behavior is undefined if data or title is NULL.  This is a
 *         possible design flaw in Nettle/R5.
 *       * Do not expect an output like this:
 *          00 11 22 33 44 55 66 77 88 99 AA BB CC DD EE FF | abcdefghijklmnop
 *          00 11 22 33 44 55 66 77 88 99 AA BB CC DD EE FF | abcdefghijklmnop
 *          00 11 22 33 44 55 66 77 88 99 AA BB CC DD EE FF | abcdefghijklmnop
 *          00 11 22 33 44 55 66 77 88 99 AA BB CC DD EE FF | abcdefghijklmnop
 *         because you ain't gettin' it.  You will get a complete hex dump,
 *         /followed/ by an ASCII dump.  More Glass Elevator stuff.
 *     * Nettle dumps to stdOUT, the BeBook says all output goes to stdERR, so
 *       the author chose to...
 *     * always print to stdERR.  Redirect accordingly.
 *     * stderr is flushed after the dump is complete to keep things
 *       reasonably cohesive in appearance.  This might be an expensive
 *       operation so use judiciously.
 */
void BNetDebug::Dump(const char* data, size_t size, const char* title)
{

    if ( ! g_NetDebugEnabled)
        return;

    fprintf( stderr, "----------\n%s\n(dumping %ld bytes)\n",
    	title ? title : "(untitled)", size );

    if (! data)
    	fprintf(stderr, "NULL data!\n");
    else {
		uint32	i,j;
	  	char text[96];	// only 3*16 + 3 + 16 max by line needed
		uint8 *byte = (uint8 *) data;
		char *ptr;

		for ( i = 0; i < size; i += 16 )	{
			ptr = text;

	      	for ( j = i; j < i + 16 ; j++ ) {
				if ( j < size )
					sprintf(ptr, "%02x ", byte[j]);
				else
					sprintf(ptr, "   ");
				ptr += 3;
			};

			strcat(ptr, "| ");
			ptr += 2;

			for (j = i; j < size && j < i + 16;j++) {
				if ( byte[j] >= 0x20 && byte[j] < 0x7e )
					*ptr = byte[j];
				else
					*ptr = '.';
				ptr++;
			};

			ptr[0] = '\n';
			ptr[1] = '\0';
			fputs(text, stderr);
		};
	};
    fputs("----------\n", stderr);
    fflush( stderr );
}


/*=------------------------------------------------------------------- End -=*/