* Copyright (c) 1999-2000, Eric Moon.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions, and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions, and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
* TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "route_app_io.h"
#include <MediaDefs.h>
#include <MediaNode.h>
#include <MediaRoster.h>
#include "NodeManager.h"
#include "NodeRef.h"
#include "NodeSetIOContext.h"
__BEGIN_CORTEX_NAMESPACE
const char* const _NODE_SET_ELEMENT = "cortex_node_set";
const char* const _UI_STATE_ELEMENT = "cortex_ui_state";
const char* const _DORMANT_NODE_ELEMENT = "dormant_node";
const char* const _KIND_ELEMENT = "kind";
const char* const _FLAVOR_ID_ELEMENT = "flavor_id";
const char* const _CYCLE_ELEMENT = "cycle";
const char* const _FLAG_ELEMENT = "flag";
const char* const _RUN_MODE_ELEMENT = "run_mode";
const char* const _TIME_SOURCE_ELEMENT = "time_source";
const char* const _RECORDING_DELAY_ELEMENT = "recording_delay";
const char* const _CONNECTION_ELEMENT = "connection";
const char* const _OUTPUT_ELEMENT = "output";
const char* const _INPUT_ELEMENT = "input";
const char* const _NODE_GROUP_ELEMENT = "node_group";
const char* const _NAME_ELEMENT = "name";
const char* const _REF_ELEMENT = "ref";
const char* const _LIVE_NODE_ELEMENT = "live_node";
const char* const _AUDIO_INPUT_KEY = "AUDIO_INPUT";
const char* const _AUDIO_OUTPUT_KEY = "AUDIO_OUTPUT";
const char* const _AUDIO_MIXER_KEY = "AUDIO_MIXER";
const char* const _VIDEO_INPUT_KEY = "VIDEO_INPUT";
const char* const _VIDEO_OUTPUT_KEY = "VIDEO_OUTPUT";
__END_CORTEX_NAMESPACE
__USE_CORTEX_NAMESPACE
void __CORTEX_NAMESPACE__ _write_simple(
const char* element,
const char* value,
ExportContext& context) {
context.beginElement(element);
context.beginContent();
context.writeString(value);
context.endElement();
}
void __CORTEX_NAMESPACE__ _write_node_kinds(
int64 kinds,
ExportContext& context) {
if(kinds & B_BUFFER_PRODUCER)
_write_simple(_KIND_ELEMENT, "B_BUFFER_PRODUCER", context);
if(kinds & B_BUFFER_CONSUMER)
_write_simple(_KIND_ELEMENT, "B_BUFFER_CONSUMER", context);
if(kinds & B_TIME_SOURCE)
_write_simple(_KIND_ELEMENT, "B_TIME_SOURCE", context);
if(kinds & B_CONTROLLABLE)
_write_simple(_KIND_ELEMENT, "B_CONTROLLABLE", context);
if(kinds & B_FILE_INTERFACE)
_write_simple(_KIND_ELEMENT, "B_FILE_INTERFACE", context);
if(kinds & B_ENTITY_INTERFACE)
_write_simple(_KIND_ELEMENT, "B_ENTITY_INTERFACE", context);
if(kinds & B_PHYSICAL_INPUT)
_write_simple(_KIND_ELEMENT, "B_PHYSICAL_INPUT", context);
if(kinds & B_PHYSICAL_OUTPUT)
_write_simple(_KIND_ELEMENT, "B_PHYSICAL_OUTPUT", context);
if(kinds & B_SYSTEM_MIXER)
_write_simple(_KIND_ELEMENT, "B_SYSTEM_MIXER", context);
}
void __CORTEX_NAMESPACE__ _read_node_kind(
int64& ioKind,
const char* data,
ImportContext& context) {
if(!strcmp(data, "B_BUFFER_PRODUCER"))
ioKind |= B_BUFFER_PRODUCER;
else if(!strcmp(data, "B_BUFFER_CONSUMER"))
ioKind |= B_BUFFER_CONSUMER;
else if(!strcmp(data, "B_TIME_SOURCE"))
ioKind |= B_TIME_SOURCE;
else if(!strcmp(data, "B_CONTROLLABLE"))
ioKind |= B_CONTROLLABLE;
else if(!strcmp(data, "B_FILE_INTERFACE"))
ioKind |= B_FILE_INTERFACE;
else if(!strcmp(data, "B_ENTITY_INTERFACE"))
ioKind |= B_ENTITY_INTERFACE;
else if(!strcmp(data, "B_PHYSICAL_INPUT"))
ioKind |= B_PHYSICAL_INPUT;
else if(!strcmp(data, "B_PHYSICAL_OUTPUT"))
ioKind |= B_PHYSICAL_OUTPUT;
else if(!strcmp(data, "B_SYSTEM_MIXER"))
ioKind |= B_SYSTEM_MIXER;
else {
BString err;
err << "_read_noderef_kind(): unknown node kind '" << data << "'\n";
context.reportWarning(err.String());
}
}
status_t __CORTEX_NAMESPACE__ _get_node_signature(
const NodeManager* manager,
const NodeSetIOContext* context,
media_node_id node,
BString& outKey,
BString& outName,
int64& outKind) {
ASSERT(manager);
ASSERT(context);
NodeRef* ref;
status_t err = manager->getNodeRef(node, &ref);
if(err < B_OK) {
PRINT((
"!!! ConnectionIO::_getNodeSignature(): node %" B_PRId32
" not found\n", node));
return err;
}
if(ref == manager->audioInputNode()) {
outKey = _AUDIO_INPUT_KEY;
return B_OK;
}
else if(ref == manager->audioOutputNode()) {
outKey = _AUDIO_OUTPUT_KEY;
return B_OK;
}
else if(ref == manager->audioMixerNode()) {
outKey = _AUDIO_MIXER_KEY;
return B_OK;
}
else if(ref == manager->videoInputNode()) {
outKey = _VIDEO_INPUT_KEY;
return B_OK;
}
else if(ref == manager->videoOutputNode()) {
outKey = _VIDEO_OUTPUT_KEY;
return B_OK;
}
const char* key;
err = context->getKeyFor(node, &key);
if(err == B_OK) {
outKey = key;
return B_OK;
}
outName = ref->name();
outKind = ref->kind();
return B_OK;
}
status_t __CORTEX_NAMESPACE__ _match_node_signature(
const char* name,
int64 kind,
media_node_id* outNode) {
BMediaRoster* roster = BMediaRoster::Roster();
const int32 bufferSize = 64;
live_node_info buffer[bufferSize];
int32 count = bufferSize;
status_t err = roster->GetLiveNodes(
buffer,
&count,
0,
0,
name,
kind);
if(err < B_OK)
return err;
for(int32 n = 0; n < count; ++n) {
PRINT(("# %" B_PRId32 "\n", buffer[n].node.node));
if((buffer[n].node.kind & kind) != kind) {
PRINT(("# - kind mismatch\n"));
continue;
}
*outNode = buffer[n].node.node;
return B_OK;
}
return B_NAME_NOT_FOUND;
}
status_t __CORTEX_NAMESPACE__ _match_system_node_key(
const char* key,
const NodeManager* manager,
media_node_id* outNode) {
if(!strcmp(key, _AUDIO_INPUT_KEY)) {
if(manager->audioInputNode()) {
*outNode = manager->audioInputNode()->id();
return B_OK;
}
return B_NAME_NOT_FOUND;
}
else if(!strcmp(key, _AUDIO_OUTPUT_KEY)) {
if(manager->audioOutputNode()) {
*outNode = manager->audioOutputNode()->id();
return B_OK;
}
return B_NAME_NOT_FOUND;
}
else if(!strcmp(key, _AUDIO_MIXER_KEY)) {
if(manager->audioMixerNode()) {
*outNode = manager->audioMixerNode()->id();
return B_OK;
}
return B_NAME_NOT_FOUND;
}
else if(!strcmp(key, _VIDEO_INPUT_KEY)) {
if(manager->videoInputNode()) {
*outNode = manager->videoInputNode()->id();
return B_OK;
}
return B_NAME_NOT_FOUND;
}
else if(!strcmp(key, _VIDEO_OUTPUT_KEY)) {
if(manager->videoOutputNode()) {
*outNode = manager->videoOutputNode()->id();
return B_OK;
}
return B_NAME_NOT_FOUND;
}
return B_NAME_NOT_FOUND;
}
void __CORTEX_NAMESPACE__ _add_string_elements(
XML::DocumentType* docType) {
docType->addMapping(new Mapping<StringContent>(_NAME_ELEMENT));
docType->addMapping(new Mapping<StringContent>(_KIND_ELEMENT));
docType->addMapping(new Mapping<StringContent>(_FLAG_ELEMENT));
docType->addMapping(new Mapping<StringContent>(_FLAVOR_ID_ELEMENT));
docType->addMapping(new Mapping<StringContent>(_CYCLE_ELEMENT));
docType->addMapping(new Mapping<StringContent>(_RUN_MODE_ELEMENT));
docType->addMapping(new Mapping<StringContent>(_TIME_SOURCE_ELEMENT));
docType->addMapping(new Mapping<StringContent>(_RECORDING_DELAY_ELEMENT));
docType->addMapping(new Mapping<StringContent>(_REF_ELEMENT));
}