## Haiku Generic Makefile v2.6 #### Fill in this file to specify the project being created, and the referenced## Makefile-Engine will do all of the hard work for you. This handles any## architecture of Haiku.#### For more information, see:## file:///system/develop/documentation/makefile-engine.html# The name of the binary.NAME =# The type of binary, must be one of:# APP: Application# SHARED: Shared library or add-on# STATIC: Static library archive# DRIVER: Kernel driverTYPE =# If you plan to use localization, specify the application's MIME signature.APP_MIME_SIG =# The following lines tell Pe and Eddie where the SRCS, RDEFS, and RSRCS are# so that Pe and Eddie can fill them in for you.#%{# @src->@# Specify the source files to use. Full paths or paths relative to the# Makefile can be included. All files, regardless of directory, will have# their object files created in the common object directory. Note that this# means this Makefile will not work correctly if two source files with the# same name (source.c or source.cpp) are included from different directories.# Also note that spaces in folder names do not work well with this Makefile.SRCS =# Specify the resource definition files to use. Full or relative paths can be# used.RDEFS =# Specify the resource files to use. Full or relative paths can be used.# Both RDEFS and RSRCS can be utilized in the same Makefile.RSRCS =# End Pe/Eddie support.# @<-src@#%}# Specify libraries to link against.# There are two acceptable forms of library specifications:# - if your library follows the naming pattern of libXXX.so or libXXX.a,# you can simply specify XXX for the library. (e.g. the entry for# "libtracker.so" would be "tracker")## - for GCC-independent linking of standard C++ libraries, you can use# $(STDCPPLIBS) instead of the raw "stdc++[.r4] [supc++]" library names.## - if your library does not follow the standard library naming scheme,# you need to specify the path to the library and it's name.# (e.g. for mylib.a, specify "mylib.a" or "path/mylib.a")LIBS =# Specify additional paths to directories following the standard libXXX.so# or libXXX.a naming scheme. You can specify full paths or paths relative# to the Makefile. The paths included are not parsed recursively, so# include all of the paths where libraries must be found. Directories where# source files were specified are automatically included.LIBPATHS =# Additional paths to look for system headers. These use the form# "#include <header>". Directories that contain the files in SRCS are# NOT auto-included here.SYSTEM_INCLUDE_PATHS =# Additional paths paths to look for local headers. These use the form# #include "header". Directories that contain the files in SRCS are# automatically included.LOCAL_INCLUDE_PATHS =# Specify the level of optimization that you want. Specify either NONE (O0),# SOME (O1), FULL (O3), or leave blank (for the default optimization level).OPTIMIZE :=# Specify the codes for languages you are going to support in this# application. The default "en" one must be provided too. "make catkeys"# will recreate only the "locales/en.catkeys" file. Use it as a template# for creating catkeys for other languages. All localization files must be# placed in the "locales" subdirectory.LOCALES =# Specify all the preprocessor symbols to be defined. The symbols will not# have their values set automatically; you must supply the value (if any) to# use. For example, setting DEFINES to "DEBUG=1" will cause the compiler# option "-DDEBUG=1" to be used. Setting DEFINES to "DEBUG" would pass# "-DDEBUG" on the compiler's command line.DEFINES =# Specify the warning level. Either NONE (suppress all warnings),# ALL (enable all warnings), or leave blank (enable default warnings).WARNINGS =# With image symbols, stack crawls in the debugger are meaningful.# If set to "TRUE", symbols will be created.SYMBOLS :=# Includes debug information, which allows the binary to be debugged easily.# If set to "TRUE", debug info will be created.DEBUGGER :=# Specify any additional compiler flags to be used.COMPILER_FLAGS =# Specify any additional linker flags to be used.LINKER_FLAGS =# Specify the version of this binary. Example:# -app 3 4 0 d 0 -short 340 -long "340 "`echo -n -e '\302\251'`"1999 GNU GPL"# This may also be specified in a resource.APP_VERSION :=# Specify the desired install location for "make install". Only used when "TYPE" is not "DRIVER".# Example:# INSTALL_DIR = $(shell finddir B_USER_NONPACKAGED_ADDONS_DIRECTORY)/input_server/filtersINSTALL_DIR =# Specify where to place the resulting binary (instead of leaving it under the "objects.* dir).# Example:# TARGET_DIR = .TARGET_DIR =# (Only used when "TYPE" is "DRIVER"). Specify the desired driver install# location in the /dev hierarchy. Example:# DRIVER_PATH = video/usb# will instruct the "driverinstall" rule to place a symlink to your driver's# binary in ~/add-ons/kernel/drivers/dev/video/usb, so that your driver will# appear at /dev/video/usb when loaded. The default is "misc".DRIVER_PATH =## Include the Makefile-EngineDEVEL_DIRECTORY := \$(shell findpaths -r "makefile_engine" B_FIND_PATH_DEVELOP_DIRECTORY)include $(DEVEL_DIRECTORY)/etc/makefile-engine