* Copyright (c) 1999-2000, Eric Moon.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions, and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions, and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
* TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef __AudioBuffer_H__
#define __AudioBuffer_H__
#include "RawBuffer.h"
#include <MediaDefs.h>
class AudioBuffer :
public RawBuffer {
typedef RawBuffer _inherited;
public:
static const media_raw_audio_format defaultFormat;
public:
virtual ~AudioBuffer();
AudioBuffer(
const media_raw_audio_format& format=defaultFormat,
rtm_pool* pFromPool=0);
AudioBuffer(
const media_raw_audio_format& format,
uint32 frames,
bool bCircular=true,
rtm_pool* pFromPool=0);
AudioBuffer(
const media_raw_audio_format& format,
void* pData,
uint32 frames,
bool bCircular=true,
rtm_pool* pFromPool=0);
AudioBuffer(
const media_raw_audio_format& format,
class BBuffer* pBuffer,
bool bCircular=true);
AudioBuffer(const AudioBuffer& clone);
AudioBuffer& operator=(const AudioBuffer& clone);
void setFormat(const media_raw_audio_format& format);
const media_raw_audio_format& format() const;
void adopt(
const media_raw_audio_format& format,
void* pData,
uint32 frames,
bool bCircular=true,
rtm_pool* pFromPool=0);
bool adopt(
AudioBuffer& target);
public:
bool formatSameAs(
const AudioBuffer& target) const;
uint32 copyTo(
AudioBuffer& target,
uint32* pioFromFrame,
uint32* pioTargetFrame,
uint32 frames) const;
uint32 copyTo(
AudioBuffer& target,
uint32* pioFromFrame,
uint32* pioTargetFrame) const;
uint32 mixTo(
AudioBuffer& target,
uint32* pioFromFrame,
uint32* pioTargetFrame,
uint32 frames,
float fGain=1.0) const;
void findMin(float* pMin, uint32* pAt=0) const;
uint32 findMin(uint32 fromFrame, uint32 frameCount,
float* pMin, uint32* pAt=0) const;
void findMax(float* pMax, uint32* pAt=0) const;
uint32 findMax(uint32 fromFrame, uint32 frameCount,
float* pMax, uint32* pAt=0) const;
void findPeaks(float* pPeaks, uint32* pAt=0) const;
uint32 findPeaks(uint32 fromFrame, uint32 frameCount,
float* pPeaks, uint32* pAt=0) const;
void average(float* pAverage) const;
uint32 average(uint32 fromFrame, uint32 frameCount,
float* pAverage) const;
protected:
media_raw_audio_format m_format;
};
#endif