/** Copyright 2008, Haiku Inc. All rights reserved.* Distributed under the terms of the MIT License.** Authors:* Alexandre Deckner <alex@zappotek.com>*/#include "Camera.h"Camera::Camera(const Vector3& position, const Quaternion& orientation,float fov, float near, float far):fPosition(position),fOrientation(orientation),fFieldOfView(fov),fNear(near),fFar(far){}Camera::~Camera(){}