* Copyright 2004-2015 Haiku Inc. All rights reserved.
* Distributed under the terms of the MIT License.
*/
#include <NetworkProfile.h>
#include <stdlib.h>
using namespace BNetworkKit;
BNetworkProfile::BNetworkProfile()
:
fIsDefault(false),
fIsCurrent(false),
fName(NULL)
{
}
BNetworkProfile::BNetworkProfile(const char* path)
:
fIsDefault(false),
fIsCurrent(false)
{
SetTo(path);
}
BNetworkProfile::BNetworkProfile(const entry_ref& ref)
:
fIsDefault(false),
fIsCurrent(false)
{
SetTo(ref);
}
BNetworkProfile::BNetworkProfile(const BEntry& entry)
:
fIsDefault(false),
fIsCurrent(false)
{
SetTo(entry);
}
BNetworkProfile::~BNetworkProfile()
{
}
status_t
BNetworkProfile::SetTo(const char* path)
{
status_t status = fEntry.SetTo(path, true);
if (status != B_OK)
return status;
fPath.Unset();
fName = NULL;
return B_OK;
}
status_t
BNetworkProfile::SetTo(const entry_ref& ref)
{
status_t status = fEntry.SetTo(&ref);
if (status != B_OK)
return status;
fPath.Unset();
fName = ref.name;
return B_OK;
}
status_t
BNetworkProfile::SetTo(const BEntry& entry)
{
fEntry = entry;
fPath.Unset();
fName = NULL;
return B_OK;
}
const char*
BNetworkProfile::Name()
{
if (fName == NULL) {
if (fEntry.GetPath(&fPath) == B_OK)
fName = fPath.Leaf();
}
return fName;
}
status_t
BNetworkProfile::SetName(const char* name)
{
return B_OK;
}
bool
BNetworkProfile::Exists()
{
return fEntry.Exists();
}
status_t
BNetworkProfile::Delete()
{
return B_ERROR;
}
bool
BNetworkProfile::IsDefault()
{
return fIsDefault;
}
bool
BNetworkProfile::IsCurrent()
{
return fIsCurrent;
}
status_t
BNetworkProfile::MakeCurrent()
{
return B_ERROR;
}
BNetworkProfile*
BNetworkProfile::Default()
{
return NULL;
}
BNetworkProfile*
BNetworkProfile::Current()
{
return NULL;
}