* Copyright (c) 1999-2000, Eric Moon.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions, and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions, and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
* TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef __LiveNodeIO_H__
#define __LiveNodeIO_H__
#include "NodeRef.h"
#include "XML.h"
#include <String.h>
#include <Entry.h>
#include "cortex_defs.h"
__BEGIN_CORTEX_NAMESPACE
class NodeManager;
class NodeSetIOContext;
class LiveNodeIO :
public IPersistent {
public:
virtual ~LiveNodeIO();
LiveNodeIO();
LiveNodeIO(
const NodeManager* manager,
const NodeSetIOContext* context,
media_node_id node);
bool exportValid() const { return m_exportValid; }
bool hasKey() const { return m_key.Length() > 0; }
const char* key() const { return m_key.String(); }
const char* name() const { return m_name.String(); }
int64 kind() const { return m_kind; }
public:
status_t getNode(
const NodeManager* manager,
const NodeSetIOContext* context,
media_node_id* outNode) const;
public:
static void AddTo(
XML::DocumentType* docType);
public:
void xmlExportBegin(
ExportContext& context) const;
void xmlExportAttributes(
ExportContext& context) const;
void xmlExportContent(
ExportContext& context) const;
void xmlExportEnd(
ExportContext& context) const;
void xmlImportBegin(
ImportContext& context);
void xmlImportAttribute(
const char* key,
const char* value,
ImportContext& context);
void xmlImportContent(
const char* data,
uint32 length,
ImportContext& context);
void xmlImportChild(
IPersistent* child,
ImportContext& context);
void xmlImportComplete(
ImportContext& context);
private:
BString m_key;
BString m_name;
int64 m_kind;
bool m_exportValid;
};
__END_CORTEX_NAMESPACE
#endif