* Copyright (c) 1999-2000, Eric Moon.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions, and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions, and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
* TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef __ILockable_H__
#define __ILockable_H__
#include <Debug.h>
#include "cortex_defs.h"
__BEGIN_CORTEX_NAMESPACE
class ILockable {
public:
ILockable() { }
virtual ~ILockable() { }
public:
enum lock_t {
WRITE,
READ
};
public:
virtual bool lock(
lock_t type=WRITE,
bigtime_t timeout=B_INFINITE_TIMEOUT)=0;
virtual bool unlock(
lock_t type=WRITE)=0;
virtual bool isLocked(
lock_t type=WRITE) const=0;
};
class Autolock {
public:
virtual ~Autolock() {
ASSERT(m_target);
if(m_locked)
m_target->unlock();
}
Autolock(ILockable& target) : m_target(&target) { init(); }
Autolock(ILockable* target) : m_target( target) { init(); }
Autolock(const ILockable& target) :
m_target(const_cast<ILockable*>(&target)) { init(); }
Autolock(const ILockable* target) :
m_target(const_cast<ILockable*>( target)) { init(); }
private:
void init() {
ASSERT(m_target);
m_locked = m_target->lock();
}
ILockable* m_target;
bool m_locked;
};
__END_CORTEX_NAMESPACE
#endif