* Copyright 2016, Rene Gollent, rene@gollent.com.
* Distributed under the terms of the MIT License.
*/
#ifndef NETWORK_TARGET_HOST_INTERFACE_H
#define NETWORK_TARGET_HOST_INTERFACE_H
#include "TargetHostInterface.h"
class NetworkTargetHostInterface : public TargetHostInterface {
public:
NetworkTargetHostInterface();
virtual ~NetworkTargetHostInterface();
virtual status_t Init(Settings* settings);
virtual void Close();
virtual bool IsLocal() const;
virtual bool Connected() const;
virtual TargetHost* GetTargetHost();
virtual status_t Attach(team_id id, thread_id threadID,
DebuggerInterface*& _interface) const;
virtual status_t CreateTeam(int commandLineArgc,
const char* const* arguments,
team_id& _teamID) const;
virtual status_t LoadCore(const char* coreFilePath,
DebuggerInterface*& _interface,
thread_id& _thread) const;
virtual status_t FindTeamByThread(thread_id thread,
team_id& _teamID) const;
private:
TargetHost* fTargetHost;
};
#endif