* Copyright 2016-2024 Haiku, Inc. All rights reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* DarkWyrm, bpmagic@columbus.rr.com
* Rene Gollent, rene@gollent.com
* Ryan Leavengood, leavengood@gmail.com
* John Scipione, jscipione@gmail.com
*
* Based on ColorWhichItem by DarkWyrm (bpmagic@columbus.rr.com)
*/
#include <ColorItem.h>
#include <math.h>
#include <ControlLook.h>
#include <View.h>
#ifdef M_PHI
# undef M_PHI
#endif
#define M_PHI 1.61803398874989484820
namespace BPrivate {
BColorItem::BColorItem(const char* string, rgb_color color)
:
BStringItem(string, 0, false),
fColor(color),
fColorWhich(B_NO_COLOR)
{
}
BColorItem::BColorItem(const char* string, color_which which, rgb_color color)
:
BStringItem(string, 0, false),
fColor(color),
fColorWhich(which)
{
}
void
BColorItem::DrawItem(BView* owner, BRect frame, bool complete)
{
rgb_color highColor = owner->HighColor();
rgb_color lowColor = owner->LowColor();
if (IsSelected() || complete) {
if (IsSelected()) {
owner->SetHighUIColor(B_LIST_SELECTED_BACKGROUND_COLOR);
owner->SetLowColor(owner->HighColor());
} else
owner->SetHighColor(lowColor);
owner->FillRect(frame);
}
float spacer = ceilf(be_control_look->DefaultItemSpacing() / 2);
BRect colorRect(frame);
colorRect.InsetBy(2.0f, 2.0f);
colorRect.left += spacer;
colorRect.right = colorRect.left + floorf(colorRect.Height() * M_PHI);
owner->SetHighColor(fColor);
owner->FillRect(colorRect);
owner->SetHighUIColor(B_CONTROL_BORDER_COLOR);
owner->StrokeRect(colorRect);
owner->MovePenTo(colorRect.right + spacer, frame.top + BaselineOffset());
if (!IsEnabled()) {
rgb_color textColor = ui_color(B_LIST_ITEM_TEXT_COLOR);
if (textColor.red + textColor.green + textColor.blue > 128 * 3)
owner->SetHighColor(tint_color(textColor, B_DARKEN_2_TINT));
else
owner->SetHighColor(tint_color(textColor, B_LIGHTEN_2_TINT));
} else {
if (IsSelected())
owner->SetHighUIColor(B_LIST_SELECTED_ITEM_TEXT_COLOR);
else
owner->SetHighUIColor(B_LIST_ITEM_TEXT_COLOR);
}
owner->DrawString(Text());
owner->SetHighColor(highColor);
owner->SetLowColor(lowColor);
}
}