rule MultiBootSubDirSetup bootTargets{local result ;local bootTarget ;bootTargets ?= $(HAIKU_BOOT_TARGETS) ;for bootTarget in $(bootTargets) {local bootTargetObject = $(bootTarget:G=<boot-target-object>) ;result += $(bootTargetObject) ;TARGET_BOOT_PLATFORM on $(bootTargetObject) = $(bootTarget) ;SOURCE_GRIST on $(bootTargetObject)= $(SOURCE_GRIST:E=)!$(bootTarget) ;HDRGRIST on $(bootTargetObject)= $(HDRGRIST:E=)!$(bootTarget) ;local var ;for var in TARGET_ARCH {$(var) on $(architectureObject) = $($(var)_$(architecture)) ;}# Clone the current config variable values and the variables SubDir# resets.for var in $(AUTO_SET_UP_CONFIG_VARIABLES) SUBDIR$(SUBDIRRESET) {$(var) on $(architectureObject) = $($(var)) ;}local hostTarget = HOST TARGET ;local objectDirVars =COMMON_ARCH COMMON_DEBUG DEBUG_$(HAIKU_DEBUG_LEVELS);objectDirVars =COMMON_PLATFORM_LOCATE_TARGET$(hostTarget)_$(objectDirVars)_LOCATE_TARGETLOCATE_TARGETLOCATE_SOURCESEARCH_SOURCE;for var in $(objectDirVars) {$(var) on $(bootTargetObject) = ;}on $(bootTargetObject) {SetupObjectsDir ;SetupFeatureObjectsDir $(bootTarget) ;for var in $(objectDirVars) {$(var) on $(bootTargetObject) = $($(var)) ;}}}return $(result) ;}rule MultiBootGristFiles files{return $(files:G=$(TARGET_BOOT_PLATFORM)) ;}rule SetupBoot{# Usage SetupBoot <sources_or_objects> : <extra_cc_flags> : <include_private_headers> ;## <sources_or_objects> - Ideally sources, otherwise HDRSEARCH can not be# set for the sources and the sources some header# dependencies might be missing.local sources = [ FGristFiles $(1) ] ;local objects = $(sources:S=$(SUFOBJ)) ;# add private kernel headersif $(3) != false {SourceSysHdrs $(sources) : $(TARGET_PRIVATE_KERNEL_HEADERS) ;}if $(HAIKU_BOOT_C++_HEADERS_DIR_$(TARGET_KERNEL_ARCH)) {SourceSysHdrs $(sources) :$(HAIKU_BOOT_C++_HEADERS_DIR_$(TARGET_KERNEL_ARCH)) ;}# MultiBootSubDirSetup sets the target boot platform on the target object,# so this will be correct here in SetupBoot.# This does mean, however, that MultiBootSubDirSetup needs to be used in# all Jamfiles for things to work correctly.# Also means ArchitectureRules need to use platform specific variables,# rather than the previously generic TARGET_BOOT_CCFLAGS and friends.local platform = $(TARGET_BOOT_PLATFORM:U) ;local object ;for object in $(objects) {TARGET_PACKAGING_ARCH on $(object) = $(TARGET_KERNEL_ARCH) ;# add boot flags for the objectObjectCcFlags $(object) : $(HAIKU_BOOT_CCFLAGS) $(HAIKU_BOOT_$(platform)_CCFLAGS) $(2) ;ObjectC++Flags $(object) : $(HAIKU_BOOT_C++FLAGS) $(HAIKU_BOOT_$(platform)_C++FLAGS) $(2) ;ObjectDefines $(object) : $(TARGET_KERNEL_DEFINES) $(TARGET_BOOT_DEFINES) ;ASFLAGS on $(object) = $(HAIKU_BOOT_CCFLAGS) $(HAIKU_BOOT_$(platform)_CCFLAGS) ;OPTIM on $(object) = $(HAIKU_BOOT_OPTIM) ;# override regular CCFLAGS/C++FLAGS, as we don't want themTARGET_CCFLAGS_$(TARGET_KERNEL_ARCH) on $(object) = ;TARGET_C++FLAGS_$(TARGET_KERNEL_ARCH) on $(object) = ;TARGET_ASFLAGS_$(TARGET_KERNEL_ARCH) on $(object) = ;# override warning flagsTARGET_WARNING_CCFLAGS_$(TARGET_KERNEL_ARCH) on $(object)= $(TARGET_KERNEL_WARNING_CCFLAGS) ;TARGET_WARNING_C++FLAGS_$(TARGET_KERNEL_ARCH) on $(object)= $(TARGET_KERNEL_WARNING_C++FLAGS) ;}}rule BootObjects{SetupBoot $(1) : $(2) ;Objects $(1) ;}rule BootLd{# BootLd <name> : <objs> : <linkerscript> : <args> ;LINK on $(1) = $(TARGET_LD_$(TARGET_KERNEL_ARCH)) ;LINKFLAGS on $(1) = $(HAIKU_BOOT_$(TARGET_BOOT_PLATFORM:U)_LDFLAGS) $(4) ;if $(3) { LINKFLAGS on $(1) += --script=$(3) ; }# Remove any preset LINKLIBS, but link against libgcc.a. Linking against# libsupc++ is opt-out.local libs ;if ! [ on $(1) return $(HAIKU_NO_LIBSUPC++) ] {libs += [ TargetBootLibsupc++ true ] ;Depends $(1) : [ TargetBootLibsupc++ ] ;}LINKLIBS on $(1) = $(libs) [ TargetBootLibgcc $(TARGET_KERNEL_ARCH) : true ] ;Depends $(1) : [ TargetBootLibgcc $(TARGET_KERNEL_ARCH) ] ;# TODO: Do we really want to invoke SetupBoot here? The objects should# have been compiled with BootObjects anyway, so we're doing that twice.SetupBoot $(2) ;# Show that we depend on the libraries we needLocalClean clean : $(1) ;LocalDepends all : $(1) ;Depends $(1) : $(2) ;MakeLocateDebug $(1) ;on $(1) XRes $(1) : $(RESFILES) ;if ! [ on $(1) return $(DONT_USE_BEOS_RULES) ] {SetType $(1) ;MimeSet $(1) ;SetVersion $(1) ;}}actions BootLd bind VERSION_SCRIPT{$(LINK) $(LINKFLAGS) -o "$(1)" "$(2)" $(LINKLIBS) \--version-script=$(VERSION_SCRIPT)}rule BootMergeObject{# BootMergeObject <name> : <sources> : <extra CFLAGS> : <other objects> ;# Compiles source files and merges the object files to an object file.# <name>: Name of the object file to create. No grist will be added.# <sources>: Sources to be compiled. Grist will be added.# <extra CFLAGS>: Additional flags for compilation.# <other objects>: Object files or static libraries to be merged. No grist# will be added.#TARGET_PACKAGING_ARCH on $(1) = $(TARGET_KERNEL_ARCH) ;SetupBoot $(2) : $(3) ;Objects $(2) ;MergeObjectFromObjects $(1) : $(2:S=$(SUFOBJ)) : $(4) ;LINKFLAGS on $(1) += $(HAIKU_BOOT_$(TARGET_BOOT_PLATFORM:U)_LDFLAGS) ;}rule BootStaticLibrary{# BootStaticLibrary <name> : <sources> : <extra cc flags> ;# This is designed to take a set of sources and libraries and create# a static library.local extraFlags = $(3) ;TARGET_PACKAGING_ARCH on $(1) = $(TARGET_KERNEL_ARCH) ;if $(TARGET_CC_IS_LEGACY_GCC_$(TARGET_KERNEL_ARCH)) = 0&& [ on $(1) return $(NO_HIDDEN_VISIBILITY) ] != 1 {extraFlags += -fvisibility=hidden ;}SetupBoot $(2) : $(extraFlags) : false ;Library $(1) : $(2) ;}rule BootStaticLibraryObjects{# Usage BootStaticLibrary <name> : <sources> ;# This is designed to take a set of sources and libraries and create# a file called <name>TARGET_PACKAGING_ARCH on $(1) = $(TARGET_KERNEL_ARCH) ;# Show that we depend on the libraries we needSetupBoot $(2) ;LocalClean clean : $(1) ;LocalDepends all : $(1) ;Depends $(1) : $(2) ;MakeLocateDebug $(1) ;}actions BootStaticLibraryObjects{# Force recreation of the archive to avoid build errors caused by# stale dependencies after renaming or deleting object files.$(RM) "$(1)"$(HAIKU_AR_$(TARGET_KERNEL_ARCH)) -r "$(1)" "$(2)" ;}rule BuildMBR binary : source{SEARCH on $(source) = $(SUBDIR) ;MakeLocateDebug $(binary) ;Depends $(binary) : $(source) ;}actions BuildMBR{$(RM) $(1)$(HAIKU_CC_$(HAIKU_PACKAGING_ARCH)) $(HAIKU_LINKFLAGS_$(HAIKU_PACKAGING_ARCH)) \$(2) -o $(1) $(MBRFLAGS) -nostdlib -m32 -Wl,--oformat,binary -Wl,-z,notext \-Xlinker -S -Xlinker -N -Xlinker --entry=start -Xlinker -Ttext=0x600}