* Copyright 2006-2023 Haiku, Inc. All rights reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Stephan Aßmus, superstippi@gmx.de
* Axel Dörfler, axeld@pinc-software.de
* John Scipione, jscipione@gmail.com
* Ingo Weinhold, bonefish@cs.tu-berlin.de
*/
#include "IconUtils.h"
#include <new>
#include <fs_attr.h>
#include <stdio.h>
#include <string.h>
#include <Bitmap.h>
#include <FindDirectory.h>
#include <Node.h>
#include <NodeInfo.h>
#include <Path.h>
#include <Resources.h>
#include <String.h>
#include <TypeConstants.h>
#include "AutoDeleter.h"
#include "Icon.h"
#include "IconRenderer.h"
#include "FlatIconImporter.h"
#include "MessageImporter.h"
#define B_MINI_ICON_TYPE 'MICN'
#define B_LARGE_ICON_TYPE 'ICON'
_USING_ICON_NAMESPACE;
static void
scale_bilinear(uint8* bits, int32 srcWidth, int32 srcHeight, int32 dstWidth,
int32 dstHeight, uint32 bpr)
{
uint8* dst = bits + (dstHeight - 1) * bpr;
for (int32 x = 0; x < srcWidth; x++) {
uint8* d = dst;
for (int32 y = dstHeight - 1; y >= 0; y--) {
int32 lineF = (y << 8) * (srcHeight - 1) / (dstHeight - 1);
int32 lineI = lineF >> 8;
uint8 weight = (uint8)(lineF & 0xff);
uint8* s1 = bits + lineI * bpr + 4 * x;
if (weight == 0) {
d[0] = s1[0];
d[1] = s1[1];
d[2] = s1[2];
d[3] = s1[3];
} else {
uint8* s2 = s1 + bpr;
d[0] = (((s2[0] - s1[0]) * weight) + (s1[0] << 8)) >> 8;
d[1] = (((s2[1] - s1[1]) * weight) + (s1[1] << 8)) >> 8;
d[2] = (((s2[2] - s1[2]) * weight) + (s1[2] << 8)) >> 8;
d[3] = (((s2[3] - s1[3]) * weight) + (s1[3] << 8)) >> 8;
}
d -= bpr;
}
dst += 4;
}
dst = bits + (dstWidth - 1) * 4;
for (int32 y = 0; y < dstWidth; y++) {
uint8* d = dst;
for (int32 x = dstWidth - 1; x >= 0; x--) {
int32 columnF = (x << 8) * (srcWidth - 1) / (dstWidth - 1);
int32 columnI = columnF >> 8;
uint8 weight = (uint8)(columnF & 0xff);
uint8* s1 = bits + y * bpr + 4 * columnI;
if (weight == 0) {
d[0] = s1[0];
d[1] = s1[1];
d[2] = s1[2];
d[3] = s1[3];
} else {
uint8* s2 = s1 + 4;
d[0] = (((s2[0] - s1[0]) * weight) + (s1[0] << 8)) >> 8;
d[1] = (((s2[1] - s1[1]) * weight) + (s1[1] << 8)) >> 8;
d[2] = (((s2[2] - s1[2]) * weight) + (s1[2] << 8)) >> 8;
d[3] = (((s2[3] - s1[3]) * weight) + (s1[3] << 8)) >> 8;
}
d -= 4;
}
dst += bpr;
}
}
static void
scale_down(const uint8* srcBits, uint8* dstBits, int32 srcWidth, int32 srcHeight,
int32 dstWidth, int32 dstHeight)
{
int32 l;
int32 c;
float t;
float u;
float tmp;
float d1, d2, d3, d4;
rgb_color p1, p2, p3, p4;
rgb_color out;
for (int32 i = 0; i < dstHeight; i++) {
for (int32 j = 0; j < dstWidth; j++) {
tmp = (float)(i) / (float)(dstHeight - 1) * (srcHeight - 1);
l = (int32)floorf(tmp);
if (l < 0)
l = 0;
else if (l >= srcHeight - 1)
l = srcHeight - 2;
u = tmp - l;
tmp = (float)(j) / (float)(dstWidth - 1) * (srcWidth - 1);
c = (int32)floorf(tmp);
if (c < 0)
c = 0;
else if (c >= srcWidth - 1)
c = srcWidth - 2;
t = tmp - c;
d1 = (1 - t) * (1 - u);
d2 = t * (1 - u);
d3 = t * u;
d4 = (1 - t) * u;
p1 = *((rgb_color*)srcBits + (l * srcWidth) + c);
p2 = *((rgb_color*)srcBits + (l * srcWidth) + c + 1);
p3 = *((rgb_color*)srcBits + ((l + 1) * srcWidth) + c + 1);
p4 = *((rgb_color*)srcBits + ((l + 1) * srcWidth) + c);
out.blue = (uint8)(p1.blue * d1 + p2.blue * d2 + p3.blue * d3
+ p4.blue * d4);
out.green = (uint8)(p1.green * d1 + p2.green * d2 + p3.green * d3
+ p4.green * d4);
out.red = (uint8)(p1.red * d1 + p2.red * d2 + p3.red * d3
+ p4.red * d4);
out.alpha = (uint8)(p1.alpha * d1 + p2.alpha * d2 + p3.alpha * d3
+ p4.alpha * d4);
*((rgb_color*)dstBits + (i * dstWidth) + j) = out;
}
}
}
static void
scale2x(const uint8* srcBits, uint8* dstBits, int32 srcWidth, int32 srcHeight,
int32 srcBPR, int32 dstBPR)
{
* This implements the AdvanceMAME Scale2x algorithm found on:
* http://scale2x.sourceforge.net/
*
* It is an incredibly simple and powerful image doubling routine that does
* an astonishing job of doubling game graphic data while interpolating out
* the jaggies.
*
* Derived from the (public domain) SDL version of the library by Pete
* Shinners.
*/
for (int32 y = 0; y < srcHeight; ++y) {
for (int32 x = 0; x < srcWidth; ++x) {
uint32 b = *(uint32*)(srcBits + (MAX(0, y - 1) * srcBPR)
+ (4 * x));
uint32 d = *(uint32*)(srcBits + (y * srcBPR)
+ (4 * MAX(0, x - 1)));
uint32 e = *(uint32*)(srcBits + (y * srcBPR)
+ (4 * x));
uint32 f = *(uint32*)(srcBits + (y * srcBPR)
+ (4 * MIN(srcWidth - 1, x + 1)));
uint32 h = *(uint32*)(srcBits + (MIN(srcHeight - 1, y + 1)
* srcBPR) + (4 * x));
uint32 e0 = d == b && b != f && d != h ? d : e;
uint32 e1 = b == f && b != d && f != h ? f : e;
uint32 e2 = d == h && d != b && h != f ? d : e;
uint32 e3 = h == f && d != h && b != f ? f : e;
*(uint32*)(dstBits + y * 2 * dstBPR + x * 2 * 4) = e0;
*(uint32*)(dstBits + y * 2 * dstBPR + (x * 2 + 1) * 4) = e1;
*(uint32*)(dstBits + (y * 2 + 1) * dstBPR + x * 2 * 4) = e2;
*(uint32*)(dstBits + (y * 2 + 1) * dstBPR + (x * 2 + 1) * 4) = e3;
}
}
}
static void
scale3x(const uint8* srcBits, uint8* dstBits, int32 srcWidth, int32 srcHeight,
int32 srcBPR, int32 dstBPR)
{
* This implements the AdvanceMAME Scale3x algorithm found on:
* http://scale2x.sourceforge.net/
*
* It is an incredibly simple and powerful image tripling routine that does
* an astonishing job of tripling game graphic data while interpolating out
* the jaggies.
*
* Derived from the (public domain) SDL version of the library by Pete
* Shinners.
*/
for (int32 y = 0; y < srcHeight; ++y) {
for (int32 x = 0; x < srcWidth; ++x) {
uint32 a = *(uint32*)(srcBits + (MAX(0, y - 1) * srcBPR)
+ (4 * MAX(0, x - 1)));
uint32 b = *(uint32*)(srcBits + (MAX(0, y - 1) * srcBPR)
+ (4 * x));
uint32 c = *(uint32*)(srcBits + (MAX(0, y - 1) * srcBPR)
+ (4 * MIN(srcWidth - 1, x + 1)));
uint32 d = *(uint32*)(srcBits + (y * srcBPR)
+ (4 * MAX(0, x - 1)));
uint32 e = *(uint32*)(srcBits + (y * srcBPR)
+ (4 * x));
uint32 f = *(uint32*)(srcBits + (y * srcBPR)
+ (4 * MIN(srcWidth - 1,x + 1)));
uint32 g = *(uint32*)(srcBits + (MIN(srcHeight - 1, y + 1)
* srcBPR) + (4 * MAX(0, x - 1)));
uint32 h = *(uint32*)(srcBits + (MIN(srcHeight - 1, y + 1)
* srcBPR) + (4 * x));
uint32 i = *(uint32*)(srcBits + (MIN(srcHeight - 1, y + 1)
* srcBPR) + (4 * MIN(srcWidth - 1, x + 1)));
uint32 e0 = d == b && b != f && d != h ? d : e;
uint32 e1 = (d == b && b != f && d != h && e != c)
|| (b == f && b != d && f != h && e != a) ? b : e;
uint32 e2 = b == f && b != d && f != h ? f : e;
uint32 e3 = (d == b && b != f && d != h && e != g)
|| (d == b && b != f && d != h && e != a) ? d : e;
uint32 e4 = e;
uint32 e5 = (b == f && b != d && f != h && e != i)
|| (h == f && d != h && b != f && e != c) ? f : e;
uint32 e6 = d == h && d != b && h != f ? d : e;
uint32 e7 = (d == h && d != b && h != f && e != i)
|| (h == f && d != h && b != f && e != g) ? h : e;
uint32 e8 = h == f && d != h && b != f ? f : e;
*(uint32*)(dstBits + y * 3 * dstBPR + x * 3 * 4) = e0;
*(uint32*)(dstBits + y * 3 * dstBPR + (x * 3 + 1) * 4) = e1;
*(uint32*)(dstBits + y * 3 * dstBPR + (x * 3 + 2) * 4) = e2;
*(uint32*)(dstBits + (y * 3 + 1) * dstBPR + x * 3 * 4) = e3;
*(uint32*)(dstBits + (y * 3 + 1) * dstBPR + (x * 3 + 1) * 4) = e4;
*(uint32*)(dstBits + (y * 3 + 1) * dstBPR + (x * 3 + 2) * 4) = e5;
*(uint32*)(dstBits + (y * 3 + 2) * dstBPR + x * 3 * 4) = e6;
*(uint32*)(dstBits + (y * 3 + 2) * dstBPR + (x * 3 + 1) * 4) = e7;
*(uint32*)(dstBits + (y * 3 + 2) * dstBPR + (x * 3 + 2) * 4) = e8;
}
}
}
static void
scale4x(const uint8* srcBits, uint8* dstBits, int32 srcWidth, int32 srcHeight,
int32 srcBPR, int32 dstBPR)
{
BRect rect = BRect(0, 0, srcWidth * 2 - 1, srcHeight * 2 - 1);
BBitmap* tmp = new BBitmap(rect, B_BITMAP_NO_SERVER_LINK, B_RGBA32);
uint8* tmpBits = (uint8*)tmp->Bits();
int32 tmpBPR = tmp->BytesPerRow();
scale2x(srcBits, tmpBits, srcWidth, srcHeight, srcBPR, tmpBPR);
scale2x(tmpBits, dstBits, srcWidth * 2, srcHeight * 2, tmpBPR, dstBPR);
delete tmp;
}
status_t
BIconUtils::GetIcon(BNode* node, const char* vectorIconAttrName,
const char* smallIconAttrName, const char* largeIconAttrName,
icon_size which, BBitmap* icon)
{
if (node == NULL || icon == NULL)
return B_BAD_VALUE;
status_t result = node->InitCheck();
if (result != B_OK)
return result;
result = icon->InitCheck();
if (result != B_OK)
return result;
switch (icon->ColorSpace()) {
case B_RGBA32:
case B_RGB32:
result = GetVectorIcon(node, vectorIconAttrName, icon);
if (result != B_OK) {
if (icon->Bounds().IntegerWidth() + 1 >= B_LARGE_ICON)
which = B_LARGE_ICON;
else
which = B_MINI_ICON;
result = GetCMAP8Icon(node, smallIconAttrName,
largeIconAttrName, which, icon);
}
break;
case B_CMAP8:
result = GetCMAP8Icon(node, smallIconAttrName, largeIconAttrName,
which, icon);
if (result != B_OK) {
BBitmap temp(icon->Bounds(), B_BITMAP_NO_SERVER_LINK,
B_RGBA32);
result = temp.InitCheck();
if (result != B_OK)
break;
result = GetVectorIcon(node, vectorIconAttrName, &temp);
if (result != B_OK)
break;
uint32 width = temp.Bounds().IntegerWidth() + 1;
uint32 height = temp.Bounds().IntegerHeight() + 1;
uint32 bytesPerRow = temp.BytesPerRow();
result = ConvertToCMAP8((uint8*)temp.Bits(), width, height,
bytesPerRow, icon);
}
break;
default:
printf("BIconUtils::GetIcon() - unsupported colorspace\n");
result = B_ERROR;
break;
}
return result;
}
status_t
BIconUtils::GetVectorIcon(BNode* node, const char* attrName, BBitmap* icon)
{
if (node == NULL || attrName == NULL || *attrName == '\0' || icon == NULL)
return B_BAD_VALUE;
status_t result = node->InitCheck();
if (result != B_OK)
return result;
result = icon->InitCheck();
if (result != B_OK)
return result;
#if TIME_VECTOR_ICONS
bigtime_t startTime = system_time();
#endif
attr_info attrInfo;
result = node->GetAttrInfo(attrName, &attrInfo);
if (result != B_OK)
return result;
type_code attrType = B_VECTOR_ICON_TYPE;
if (attrInfo.type != attrType)
return B_BAD_TYPE;
if (attrInfo.size > 512 * 1024)
return B_BAD_VALUE;
uint8* buffer = new(std::nothrow) uint8[attrInfo.size];
if (buffer == NULL)
return B_NO_MEMORY;
ArrayDeleter<uint8> deleter(buffer);
ssize_t bytesRead = node->ReadAttr(attrName, attrType, 0, buffer,
attrInfo.size);
if (bytesRead != attrInfo.size)
return B_ERROR;
#if TIME_VECTOR_ICONS
bigtime_t importTime = system_time();
#endif
result = GetVectorIcon(buffer, attrInfo.size, icon);
if (result != B_OK)
return result;
#if TIME_VECTOR_ICONS
bigtime_t finishTime = system_time();
printf("read: %lld, import: %lld\n", importTime - startTime,
finishTime - importTime);
#endif
return B_OK;
}
status_t
BIconUtils::GetVectorIcon(const uint8* buffer, size_t size, BBitmap* icon)
{
if (buffer == NULL || size <= 0 || icon == NULL)
return B_BAD_VALUE;
status_t result = icon->InitCheck();
if (result != B_OK)
return result;
BBitmap* temp = icon;
ObjectDeleter<BBitmap> deleter;
if (icon->ColorSpace() != B_RGBA32 && icon->ColorSpace() != B_RGB32) {
temp = new(std::nothrow) BBitmap(icon->Bounds(),
B_BITMAP_NO_SERVER_LINK, B_RGBA32);
deleter.SetTo(temp);
if (temp == NULL || temp->InitCheck() != B_OK)
return B_NO_MEMORY;
}
Icon vector;
result = vector.InitCheck();
if (result != B_OK)
return result;
FlatIconImporter importer;
result = importer.Import(&vector, const_cast<uint8*>(buffer), size);
if (result != B_OK) {
MessageImporter messageImporter;
BMemoryIO memoryIO(const_cast<uint8*>(buffer), size);
result = messageImporter.Import(&vector, &memoryIO);
if (result != B_OK)
return result;
}
IconRenderer renderer(temp);
renderer.SetIcon(&vector);
renderer.SetScale((temp->Bounds().Width() + 1.0) / 64.0);
renderer.Render();
if (temp != icon) {
uint8* src = (uint8*)temp->Bits();
uint32 width = temp->Bounds().IntegerWidth() + 1;
uint32 height = temp->Bounds().IntegerHeight() + 1;
uint32 srcBPR = temp->BytesPerRow();
result = ConvertToCMAP8(src, width, height, srcBPR, icon);
}
return result;
}
status_t
BIconUtils::GetCMAP8Icon(BNode* node, const char* smallIconAttrName,
const char* largeIconAttrName, icon_size which, BBitmap* icon)
{
if (which < B_LARGE_ICON)
which = B_MINI_ICON;
else
which = B_LARGE_ICON;
if (node == NULL || icon == NULL
|| (which == B_MINI_ICON
&& (smallIconAttrName == NULL || *smallIconAttrName == '\0'))
|| (which == B_LARGE_ICON
&& (largeIconAttrName == NULL || *largeIconAttrName == '\0'))) {
return B_BAD_VALUE;
}
status_t result;
result = node->InitCheck();
if (result != B_OK)
return result;
result = icon->InitCheck();
if (result != B_OK)
return result;
const char* attribute = NULL;
BRect bounds;
uint32 attrType = 0;
off_t attrSize = 0;
switch (which) {
case B_MINI_ICON:
attribute = smallIconAttrName;
bounds.Set(0, 0, B_MINI_ICON - 1, B_MINI_ICON - 1);
attrType = B_MINI_ICON_TYPE;
attrSize = B_MINI_ICON * B_MINI_ICON;
break;
case B_LARGE_ICON:
attribute = largeIconAttrName;
bounds.Set(0, 0, B_LARGE_ICON - 1, B_LARGE_ICON - 1);
attrType = B_LARGE_ICON_TYPE;
attrSize = B_LARGE_ICON * B_LARGE_ICON;
break;
default:
result = B_BAD_VALUE;
break;
}
attr_info attrInfo;
if (result == B_OK)
result = node->GetAttrInfo(attribute, &attrInfo);
if (result == B_OK && attrInfo.type != attrType)
result = B_BAD_TYPE;
if (result == B_OK && attrInfo.size != attrSize)
result = B_BAD_DATA;
if (icon->ColorSpace() == B_CMAP8 && icon->Bounds() != bounds)
return B_BAD_VALUE;
if (result == B_OK) {
bool useBuffer = (icon->ColorSpace() != B_CMAP8
|| icon->Bounds() != bounds);
uint8* buffer = NULL;
ssize_t bytesRead;
if (useBuffer) {
buffer = new(std::nothrow) uint8[attrSize];
if (buffer == NULL)
bytesRead = result = B_NO_MEMORY;
else {
bytesRead = node->ReadAttr(attribute, attrType, 0, buffer,
attrSize);
}
} else {
bytesRead = node->ReadAttr(attribute, attrType, 0, icon->Bits(),
attrSize);
}
if (result == B_OK) {
if (bytesRead < 0)
result = (status_t)bytesRead;
else if (bytesRead != (ssize_t)attrSize)
result = B_ERROR;
}
if (useBuffer) {
if (result == B_OK) {
result = ConvertFromCMAP8(buffer, (uint32)which, (uint32)which,
(uint32)which, icon);
}
delete[] buffer;
}
}
return result;
}
status_t
BIconUtils::GetSystemIcon(const char* iconName, BBitmap* icon)
{
static BResources resources;
static bool resourcesAreLoaded = false;
if (!resourcesAreLoaded) {
BPath path;
status_t status = find_directory(B_SYSTEM_LIB_DIRECTORY, &path);
if (status != B_OK) {
return status;
}
path.Append("libbe.so");
BFile file;
status = file.SetTo(path.Path(), B_READ_ONLY);
if (status != B_OK) {
return status;
}
status = resources.SetTo(&file);
if (status != B_OK) {
return status;
}
resourcesAreLoaded = true;
}
if (icon == NULL || icon->InitCheck() < B_OK) {
return B_BAD_DATA;
}
size_t size = 0;
const uint8* rawIcon;
rawIcon = (const uint8*)resources.LoadResource(B_VECTOR_ICON_TYPE,
iconName, &size);
if (rawIcon != NULL
&& BIconUtils::GetVectorIcon(rawIcon, size, icon) == B_OK) {
return B_OK;
}
rawIcon = (const uint8*)resources.LoadResource(B_LARGE_ICON_TYPE,
iconName, &size);
if (rawIcon == NULL) {
delete icon;
return B_ENTRY_NOT_FOUND;
}
if (icon->ColorSpace() != B_CMAP8) {
BIconUtils::ConvertFromCMAP8(rawIcon, B_LARGE_ICON, B_LARGE_ICON,
B_LARGE_ICON, icon);
}
return B_OK;
}
status_t
BIconUtils::ConvertFromCMAP8(BBitmap* source, BBitmap* destination)
{
if (source == NULL || source->ColorSpace() != B_CMAP8)
return B_BAD_VALUE;
status_t result = source->InitCheck();
if (result != B_OK)
return result;
result = destination->InitCheck();
if (result != B_OK)
return result;
uint8* src = (uint8*)source->Bits();
uint32 srcBPR = source->BytesPerRow();
uint32 width = source->Bounds().IntegerWidth() + 1;
uint32 height = source->Bounds().IntegerHeight() + 1;
return ConvertFromCMAP8(src, width, height, srcBPR, destination);
}
status_t
BIconUtils::ConvertToCMAP8(BBitmap* source, BBitmap* destination)
{
if (source == NULL || source->ColorSpace() != B_RGBA32
|| destination->ColorSpace() != B_CMAP8) {
return B_BAD_VALUE;
}
status_t result = source->InitCheck();
if (result != B_OK)
return result;
result = destination->InitCheck();
if (result != B_OK)
return result;
uint8* src = (uint8*)source->Bits();
uint32 srcBPR = source->BytesPerRow();
uint32 width = source->Bounds().IntegerWidth() + 1;
uint32 height = source->Bounds().IntegerHeight() + 1;
return ConvertToCMAP8(src, width, height, srcBPR, destination);
}
status_t
BIconUtils::ConvertFromCMAP8(const uint8* src, uint32 width, uint32 height,
uint32 srcBPR, BBitmap* icon)
{
if (src == NULL || icon == NULL || srcBPR == 0)
return B_BAD_VALUE;
status_t result = icon->InitCheck();
if (result != B_OK)
return result;
if (icon->ColorSpace() != B_RGBA32 && icon->ColorSpace() != B_RGB32) {
return B_BAD_VALUE;
}
uint32 dstWidth = icon->Bounds().IntegerWidth() + 1;
uint32 dstHeight = icon->Bounds().IntegerHeight() + 1;
uint8* dst = (uint8*)icon->Bits();
uint32 dstBPR = icon->BytesPerRow();
if (dstWidth < width || dstHeight < height
|| (dstWidth == 2 * width && dstHeight == 2 * height)
|| (dstWidth == 3 * width && dstHeight == 3 * height)
|| (dstWidth == 4 * width && dstHeight == 4 * height)) {
BRect rect = BRect(0, 0, width - 1, height - 1);
BBitmap* converted = new(std::nothrow) BBitmap(rect,
B_BITMAP_NO_SERVER_LINK, icon->ColorSpace());
if (converted == NULL)
return B_NO_MEMORY;
converted->ImportBits(src, height * srcBPR, srcBPR, 0, B_CMAP8);
uint8* convertedBits = (uint8*)converted->Bits();
int32 convertedBPR = converted->BytesPerRow();
if (dstWidth < width || dstHeight < height)
scale_down(convertedBits, dst, width, height, dstWidth, dstHeight);
else if (dstWidth == 2 * width && dstHeight == 2 * height)
scale2x(convertedBits, dst, width, height, convertedBPR, dstBPR);
else if (dstWidth == 3 * width && dstHeight == 3 * height)
scale3x(convertedBits, dst, width, height, convertedBPR, dstBPR);
else if (dstWidth == 4 * width && dstHeight == 4 * height)
scale4x(convertedBits, dst, width, height, convertedBPR, dstBPR);
delete converted;
return B_OK;
}
const rgb_color* colorMap = system_colors()->color_list;
if (colorMap == NULL)
return B_NO_INIT;
const uint8* srcStart = src;
uint8* dstStart = dst;
for (uint32 y = 0; y < height; y++) {
uint32* d = (uint32*)dst;
const uint8* s = src;
for (uint32 x = 0; x < width; x++, s++, d++) {
const rgb_color c = colorMap[*s];
uint8 alpha = 0xff;
if (*s == B_TRANSPARENT_MAGIC_CMAP8)
alpha = 0;
*d = (alpha << 24) | (c.red << 16) | (c.green << 8) | (c.blue);
}
src += srcBPR;
dst += dstBPR;
}
if (width == dstWidth && height == dstHeight)
return B_OK;
src = srcStart;
dst = dstStart;
if (dstWidth > width && dstHeight > height
&& dstWidth < 2 * width && dstHeight < 2 * height) {
BRect rect = BRect(0, 0, width * 2 - 1, height * 2 - 1);
BBitmap* temp = new(std::nothrow) BBitmap(rect,
B_BITMAP_NO_SERVER_LINK, icon->ColorSpace());
if (temp == NULL)
return B_NO_MEMORY;
uint8* tempBits = (uint8*)temp->Bits();
uint32 tempBPR = temp->BytesPerRow();
scale2x(dst, tempBits, width, height, dstBPR, tempBPR);
scale_down(tempBits, dst, width * 2, height * 2, dstWidth, dstHeight);
delete temp;
} else if (dstWidth > 2 * width && dstHeight > 2 * height
&& dstWidth < 3 * width && dstHeight < 3 * height) {
BRect rect = BRect(0, 0, width * 3 - 1, height * 3 - 1);
BBitmap* temp = new BBitmap(rect, B_BITMAP_NO_SERVER_LINK,
icon->ColorSpace());
if (temp == NULL)
return B_NO_MEMORY;
uint8* tempBits = (uint8*)temp->Bits();
uint32 tempBPR = temp->BytesPerRow();
scale3x(dst, tempBits, width, height, dstBPR, tempBPR);
scale_down(tempBits, dst, width * 3, height * 3, dstWidth, dstHeight);
delete temp;
} else if (dstWidth > 3 * width && dstHeight > 3 * height
&& dstWidth < 4 * width && dstHeight < 4 * height) {
BRect rect = BRect(0, 0, width * 4 - 1, height * 4 - 1);
BBitmap* temp = new BBitmap(rect, B_BITMAP_NO_SERVER_LINK,
icon->ColorSpace());
if (temp == NULL)
return B_NO_MEMORY;
uint8* tempBits = (uint8*)temp->Bits();
uint32 tempBPR = temp->BytesPerRow();
scale4x(dst, tempBits, width, height, dstBPR, tempBPR);
scale_down(tempBits, dst, width * 3, height * 3, dstWidth, dstHeight);
delete temp;
} else if (dstWidth > 4 * width && dstHeight > 4 * height) {
BRect rect = BRect(0, 0, width * 4 - 1, height * 4 - 1);
BBitmap* temp = new BBitmap(rect, B_BITMAP_NO_SERVER_LINK,
icon->ColorSpace());
if (temp == NULL)
return B_NO_MEMORY;
uint8* tempBits = (uint8*)temp->Bits();
uint32 tempBPR = temp->BytesPerRow();
scale4x(dst, tempBits, width, height, dstBPR, tempBPR);
icon->ImportBits(tempBits, height * tempBPR, tempBPR, 0,
temp->ColorSpace());
scale_bilinear(dst, width, height, dstWidth, dstHeight, dstBPR);
delete temp;
} else {
scale_bilinear(dst, width, height, dstWidth, dstHeight, dstBPR);
}
return B_OK;
}
status_t
BIconUtils::ConvertToCMAP8(const uint8* src, uint32 width, uint32 height,
uint32 srcBPR, BBitmap* icon)
{
if (src == NULL || icon == NULL || srcBPR == 0)
return B_BAD_VALUE;
status_t result = icon->InitCheck();
if (result != B_OK)
return result;
if (icon->ColorSpace() != B_CMAP8)
return B_BAD_VALUE;
uint32 dstWidth = icon->Bounds().IntegerWidth() + 1;
uint32 dstHeight = icon->Bounds().IntegerHeight() + 1;
if (dstWidth < width || dstHeight < height) {
return B_ERROR;
} else if (dstWidth > width || dstHeight > height) {
memset(icon->Bits(), 255, icon->BitsLength());
}
uint8* dst = (uint8*)icon->Bits();
uint32 dstBPR = icon->BytesPerRow();
const color_map* colorMap = system_colors();
if (colorMap == NULL)
return B_NO_INIT;
uint16 index;
for (uint32 y = 0; y < height; y++) {
uint8* d = dst;
const uint8* s = src;
for (uint32 x = 0; x < width; x++) {
if (s[3] < 128) {
*d = B_TRANSPARENT_MAGIC_CMAP8;
} else {
index = ((s[2] & 0xf8) << 7) | ((s[1] & 0xf8) << 2)
| (s[0] >> 3);
*d = colorMap->index_map[index];
}
s += 4;
d += 1;
}
src += srcBPR;
dst += dstBPR;
}
return B_OK;
}
BIconUtils::BIconUtils() {}
BIconUtils::~BIconUtils() {}
BIconUtils::BIconUtils(const BIconUtils&) {}
BIconUtils& BIconUtils::operator=(const BIconUtils&) { return *this; }