/** Copyright 2001-2009 Haiku, Inc. All rights reserved.* Distributed under the terms of the MIT license.** Authors:* Erik Jaesler, erik@cgsoftware.com*//*! Semaphore-type class for thread safety */#include <OS.h>#include <Locker.h>#include <SupportDefs.h>#include <stdio.h>#include "support_kit_config.h"// Data Member Documentation://// The "fBenaphoreCount" member is set to 1 if the BLocker style is// semaphore. If the style is benaphore, it is initialized to 0 and// is incremented atomically when it is acquired, decremented when it// is released. By setting the benaphore count to 1 when the style is// semaphore, the benaphore effectively becomes a semaphore. I was able// to determine this is what Be's implementation does by testing the// result of the CountLockRequests() member.//// The "fSemaphoreID" member holds the sem_id returned from create_sem()// when the BLocker is constructed. It is used to acquire and release// the lock regardless of the lock style (semaphore or benaphore).//// The "fLockOwner" member holds the thread_id of the thread which// currently holds the lock. If no thread holds the lock, it is set to// B_ERROR.//// The "fRecursiveCount" member holds a count of the number of times the// thread holding the lock has acquired the lock without a matching unlock.// It is basically the number of times the thread must call Unlock() before// the lock can be acquired by a different thread.//BLocker::BLocker(){InitLocker(NULL, true);}BLocker::BLocker(const char *name){InitLocker(name, true);}BLocker::BLocker(bool benaphoreStyle){InitLocker(NULL, benaphoreStyle);}BLocker::BLocker(const char *name, bool benaphoreStyle){InitLocker(name, benaphoreStyle);}/*! This constructor is not documented. The final argument is ignored fornow. In Be's headers, its called "for_IPC". DO NOT USE THISCONSTRUCTOR!*/BLocker::BLocker(const char *name, bool benaphoreStyle,bool){InitLocker(name, benaphoreStyle);}BLocker::~BLocker(){delete_sem(fSemaphoreID);}status_tBLocker::InitCheck() const{return fSemaphoreID >= 0 ? B_OK : fSemaphoreID;}boolBLocker::Lock(){status_t result;return AcquireLock(B_INFINITE_TIMEOUT, &result);}status_tBLocker::LockWithTimeout(bigtime_t timeout){status_t result;AcquireLock(timeout, &result);return result;}voidBLocker::Unlock(){// The Be Book explicitly allows any thread, not just the lock owner, to// unlock. This is bad practice, but we must allow it for compatibility// reasons. We can at least warn the developer that something is probably// wrong.if (!IsLocked()) {fprintf(stderr, "Unlocking BLocker with sem %" B_PRId32" from wrong thread %" B_PRId32 ", current holder %" B_PRId32" (see issue #6400).\n", fSemaphoreID, find_thread(NULL),fLockOwner);}// Decrement the number of outstanding locks this thread holds// on this BLocker.fRecursiveCount--;// If the recursive count is now at 0, that means the BLocker has// been released by the thread.if (fRecursiveCount == 0) {// The BLocker is no longer owned by any thread.fLockOwner = B_ERROR;// Decrement the benaphore count and store the undecremented// value in oldBenaphoreCount.int32 oldBenaphoreCount = atomic_add(&fBenaphoreCount, -1);// If the oldBenaphoreCount is greater than 1, then there is// at least one thread waiting for the lock in the case of a// benaphore.if (oldBenaphoreCount > 1) {// Since there are threads waiting for the lock, it must// be released. Note, the old benaphore count will always be// greater than 1 for a semaphore so the release is always done.release_sem(fSemaphoreID);}}}thread_idBLocker::LockingThread() const{return fLockOwner;}boolBLocker::IsLocked() const{// This member returns true if the calling thread holds the lock.// The easiest way to determine this is to compare the result of// find_thread() to the fLockOwner.return find_thread(NULL) == fLockOwner;}int32BLocker::CountLocks() const{return fRecursiveCount;}int32BLocker::CountLockRequests() const{return fBenaphoreCount;}sem_idBLocker::Sem() const{return fSemaphoreID;}voidBLocker::InitLocker(const char *name, bool benaphore){if (name == NULL)name = "some BLocker";if (benaphore && !BLOCKER_ALWAYS_SEMAPHORE_STYLE) {// Because this is a benaphore, initialize the benaphore count and// create the semaphore. Because this is a benaphore, the semaphore// count starts at 0 (ie acquired).fBenaphoreCount = 0;fSemaphoreID = create_sem(0, name);} else {// Because this is a semaphore, initialize the benaphore count to -1// and create the semaphore. Because this is semaphore style, the// semaphore count starts at 1 so that one thread can acquire it and// the next thread to acquire it will block.fBenaphoreCount = 1;fSemaphoreID = create_sem(1, name);}// The lock is currently not acquired so there is no owner.fLockOwner = B_ERROR;// The lock is currently not acquired so the recursive count is zero.fRecursiveCount = 0;}boolBLocker::AcquireLock(bigtime_t timeout, status_t *error){// By default, return no error.status_t status = B_OK;// Only try to acquire the lock if the thread doesn't already own it.if (!IsLocked()) {// Increment the benaphore count and test to see if it was already// greater than 0. If it is greater than 0, then some thread already has// the benaphore or the style is a semaphore. Either way, we need to// acquire the semaphore in this case.int32 oldBenaphoreCount = atomic_add(&fBenaphoreCount, 1);if (oldBenaphoreCount > 0) {do {status = acquire_sem_etc(fSemaphoreID, 1, B_RELATIVE_TIMEOUT,timeout);} while (status == B_INTERRUPTED);// Note, if the lock here does time out, the benaphore count// is not decremented. By doing this, the benaphore count will// never go back to zero. This means that the locking essentially// changes to semaphore style if this was a benaphore.//// Doing the decrement of the benaphore count when the acquisition// fails is a risky thing to do. If you decrement the counter at// the same time the thread which holds the benaphore does an// Unlock(), there is serious risk of a race condition.//// If the Unlock() sees a positive count and releases the semaphore// and then the timed out thread decrements the count to 0, there// is no one to take the semaphore. The next two threads will be// able to acquire the benaphore at the same time! The first will// increment the counter and acquire the lock. The second will// acquire the semaphore and therefore the lock. Not good.//// This has been discussed on the becodetalk mailing list and// Trey from Be had this to say://// I looked at the LockWithTimeout() code, and it does not have// _this_ (ie the race condition) problem. It circumvents it by// NOT doing the atomic_add(&count, -1) if the semaphore// acquisition fails. This means that if a// BLocker::LockWithTimeout() times out, all other Lock*() attempts// turn into guaranteed semaphore grabs, _with_ the overhead of a// (now) useless atomic_add().//// Given Trey's comments, it looks like Be took the same approach// I did. The output of CountLockRequests() of Be's implementation// confirms Trey's comments also.//// Finally some thoughts for the future with this code:// - If 2^31 timeouts occur on a 32-bit machine (ie today),// the benaphore count will wrap to a negative number. This// would have unknown consequences on the ability of the BLocker// to continue to function.//}}// If the lock has successfully been acquired.if (status == B_OK) {// Set the lock owner to this thread and increment the recursive count// by one. The recursive count is incremented because one more Unlock()// is now required to release the lock (ie, 0 => 1, 1 => 2 etc).if (fLockOwner < 0) {fLockOwner = find_thread(NULL);fRecursiveCount = 1;} elsefRecursiveCount++;}if (error != NULL)*error = status;// Return true if the lock has been acquired.return (status == B_OK);}