@section SymbolsBFD tries to maintain as much symbol information as it can whenit moves information from file to file. BFD passes informationto applications though the @code{asymbol} structure. When theapplication requests the symbol table, BFD reads the table inthe native form and translates parts of it into the internalformat. To maintain more than the information passed toapplications, some targets keep some information ``behind thescenes'' in a structure only the particular back end knowsabout. For example, the coff back end keeps the originalsymbol table structure as well as the canonical structure whena BFD is read in. On output, the coff back end can reconstructthe output symbol table so that no information is lost, eveninformation unique to coff which BFD doesn't know orunderstand. If a coff symbol table were read, but were writtenthrough an a.out back end, all the coff specific informationwould be lost. The symbol table of a BFDis not necessarily read in until a canonicalize request ismade. Then the BFD back end fills in a table provided by theapplication with pointers to the canonical information. Tooutput symbols, the application provides BFD with a table ofpointers to pointers to @code{asymbol}s. This allows applicationslike the linker to output a symbol as it was read, since the ``behindthe scenes'' information will be still available.@menu* Reading Symbols::* Writing Symbols::* Mini Symbols::* typedef asymbol::* symbol handling functions::@end menu@node Reading Symbols, Writing Symbols, Symbols, Symbols@subsection Reading symbolsThere are two stages to reading a symbol table from a BFD:allocating storage, and the actual reading process. This is anexcerpt from an application which reads the symbol table:@examplelong storage_needed;asymbol **symbol_table;long number_of_symbols;long i;storage_needed = bfd_get_symtab_upper_bound (abfd);if (storage_needed < 0)FAILif (storage_needed == 0)return;symbol_table = xmalloc (storage_needed);...number_of_symbols =bfd_canonicalize_symtab (abfd, symbol_table);if (number_of_symbols < 0)FAILfor (i = 0; i < number_of_symbols; i++)process_symbol (symbol_table[i]);@end exampleAll storage for the symbols themselves is in an objallocconnected to the BFD; it is freed when the BFD is closed.@node Writing Symbols, Mini Symbols, Reading Symbols, Symbols@subsection Writing symbolsWriting of a symbol table is automatic when a BFD open forwriting is closed. The application attaches a vector ofpointers to pointers to symbols to the BFD being written, andfills in the symbol count. The close and cleanup code readsthrough the table provided and performs all the necessaryoperations. The BFD output code must always be provided with an``owned'' symbol: one which has come from another BFD, or onewhich has been created using @code{bfd_make_empty_symbol}. Here is anexample showing the creation of a symbol table with only one element:@example#include "bfd.h"int main (void)@{bfd *abfd;asymbol *ptrs[2];asymbol *new;abfd = bfd_openw ("foo","a.out-sunos-big");bfd_set_format (abfd, bfd_object);new = bfd_make_empty_symbol (abfd);new->name = "dummy_symbol";new->section = bfd_make_section_old_way (abfd, ".text");new->flags = BSF_GLOBAL;new->value = 0x12345;ptrs[0] = new;ptrs[1] = 0;bfd_set_symtab (abfd, ptrs, 1);bfd_close (abfd);return 0;@}./makesymnm foo00012345 A dummy_symbol@end exampleMany formats cannot represent arbitrary symbol information; forinstance, the @code{a.out} object format does not allow anarbitrary number of sections. A symbol pointing to a sectionwhich is not one of @code{.text}, @code{.data} or @code{.bss} cannotbe described.@node Mini Symbols, typedef asymbol, Writing Symbols, Symbols@subsection Mini SymbolsMini symbols provide read-only access to the symbol table.They use less memory space, but require more time to access.They can be useful for tools like nm or objdump, which mayhave to handle symbol tables of extremely large executables.The @code{bfd_read_minisymbols} function will read the symbolsinto memory in an internal form. It will return a @code{void *}pointer to a block of memory, a symbol count, and the size ofeach symbol. The pointer is allocated using @code{malloc}, andshould be freed by the caller when it is no longer needed.The function @code{bfd_minisymbol_to_symbol} will take a pointerto a minisymbol, and a pointer to a structure returned by@code{bfd_make_empty_symbol}, and return a @code{asymbol} structure.The return value may or may not be the same as the value from@code{bfd_make_empty_symbol} which was passed in.@node typedef asymbol, symbol handling functions, Mini Symbols, Symbols@subsection typedef asymbolAn @code{asymbol} has the form:@exampletypedef struct bfd_symbol@{/* A pointer to the BFD which owns the symbol. This informationis necessary so that a back end can work out what additionalinformation (invisible to the application writer) is carriedwith the symbol.This field is *almost* redundant, since you can use section->ownerinstead, except that some symbols point to the global sectionsbfd_@{abs,com,und@}_section. This could be fixed by makingthese globals be per-bfd (or per-target-flavor). FIXME. */struct bfd *the_bfd; /* Use bfd_asymbol_bfd(sym) to access this field. *//* The text of the symbol. The name is left alone, and not copied; theapplication may not alter it. */const char *name;/* The value of the symbol. This really should be a union of anumeric value with a pointer, since some flags indicate thata pointer to another symbol is stored here. */symvalue value;/* Attributes of a symbol. */#define BSF_NO_FLAGS 0x00/* The symbol has local scope; @code{static} in @code{C}. The valueis the offset into the section of the data. */#define BSF_LOCAL 0x01/* The symbol has global scope; initialized data in @code{C}. Thevalue is the offset into the section of the data. */#define BSF_GLOBAL 0x02/* The symbol has global scope and is exported. The value isthe offset into the section of the data. */#define BSF_EXPORT BSF_GLOBAL /* No real difference. *//* A normal C symbol would be one of:@code{BSF_LOCAL}, @code{BSF_FORT_COMM}, @code{BSF_UNDEFINED} or@code{BSF_GLOBAL}. *//* The symbol is a debugging record. The value has an arbitrarymeaning, unless BSF_DEBUGGING_RELOC is also set. */#define BSF_DEBUGGING 0x08/* The symbol denotes a function entry point. Used in ELF,perhaps others someday. */#define BSF_FUNCTION 0x10/* Used by the linker. */#define BSF_KEEP 0x20#define BSF_KEEP_G 0x40/* A weak global symbol, overridable without warnings bya regular global symbol of the same name. */#define BSF_WEAK 0x80/* This symbol was created to point to a section, e.g. ELF'sSTT_SECTION symbols. */#define BSF_SECTION_SYM 0x100/* The symbol used to be a common symbol, but now it isallocated. */#define BSF_OLD_COMMON 0x200/* The default value for common data. */#define BFD_FORT_COMM_DEFAULT_VALUE 0/* In some files the type of a symbol sometimes alters itslocation in an output file - ie in coff a @code{ISFCN} symbolwhich is also @code{C_EXT} symbol appears where it wasdeclared and not at the end of a section. This bit is setby the target BFD part to convey this information. */#define BSF_NOT_AT_END 0x400/* Signal that the symbol is the label of constructor section. */#define BSF_CONSTRUCTOR 0x800/* Signal that the symbol is a warning symbol. The name is awarning. The name of the next symbol is the one to warn about;if a reference is made to a symbol with the same name as the nextsymbol, a warning is issued by the linker. */#define BSF_WARNING 0x1000/* Signal that the symbol is indirect. This symbol is an indirectpointer to the symbol with the same name as the next symbol. */#define BSF_INDIRECT 0x2000/* BSF_FILE marks symbols that contain a file name. This is usedfor ELF STT_FILE symbols. */#define BSF_FILE 0x4000/* Symbol is from dynamic linking information. */#define BSF_DYNAMIC 0x8000/* The symbol denotes a data object. Used in ELF, and perhapsothers someday. */#define BSF_OBJECT 0x10000/* This symbol is a debugging symbol. The value is the offsetinto the section of the data. BSF_DEBUGGING should be setas well. */#define BSF_DEBUGGING_RELOC 0x20000/* This symbol is thread local. Used in ELF. */#define BSF_THREAD_LOCAL 0x40000/* This symbol represents a complex relocation expression,with the expression tree serialized in the symbol name. */#define BSF_RELC 0x80000/* This symbol represents a signed complex relocation expression,with the expression tree serialized in the symbol name. */#define BSF_SRELC 0x100000/* This symbol was created by bfd_get_synthetic_symtab. */#define BSF_SYNTHETIC 0x200000flagword flags;/* A pointer to the section to which this symbol isrelative. This will always be non NULL, there are specialsections for undefined and absolute symbols. */struct bfd_section *section;/* Back end special data. */union@{void *p;bfd_vma i;@}udata;@}asymbol;@end example@node symbol handling functions, , typedef asymbol, Symbols@subsection Symbol handling functions@findex bfd_get_symtab_upper_bound@subsubsection @code{bfd_get_symtab_upper_bound}@strong{Description}@*Return the number of bytes required to store a vector of pointersto @code{asymbols} for all the symbols in the BFD @var{abfd},including a terminal NULL pointer. If there are no symbols inthe BFD, then return 0. If an error occurs, return -1.@example#define bfd_get_symtab_upper_bound(abfd) \BFD_SEND (abfd, _bfd_get_symtab_upper_bound, (abfd))@end example@findex bfd_is_local_label@subsubsection @code{bfd_is_local_label}@strong{Synopsis}@examplebfd_boolean bfd_is_local_label (bfd *abfd, asymbol *sym);@end example@strong{Description}@*Return TRUE if the given symbol @var{sym} in the BFD @var{abfd} isa compiler generated local label, else return FALSE.@findex bfd_is_local_label_name@subsubsection @code{bfd_is_local_label_name}@strong{Synopsis}@examplebfd_boolean bfd_is_local_label_name (bfd *abfd, const char *name);@end example@strong{Description}@*Return TRUE if a symbol with the name @var{name} in the BFD@var{abfd} is a compiler generated local label, else returnFALSE. This just checks whether the name has the form of alocal label.@example#define bfd_is_local_label_name(abfd, name) \BFD_SEND (abfd, _bfd_is_local_label_name, (abfd, name))@end example@findex bfd_is_target_special_symbol@subsubsection @code{bfd_is_target_special_symbol}@strong{Synopsis}@examplebfd_boolean bfd_is_target_special_symbol (bfd *abfd, asymbol *sym);@end example@strong{Description}@*Return TRUE iff a symbol @var{sym} in the BFD @var{abfd} is somethingspecial to the particular target represented by the BFD. Such symbolsshould normally not be mentioned to the user.@example#define bfd_is_target_special_symbol(abfd, sym) \BFD_SEND (abfd, _bfd_is_target_special_symbol, (abfd, sym))@end example@findex bfd_canonicalize_symtab@subsubsection @code{bfd_canonicalize_symtab}@strong{Description}@*Read the symbols from the BFD @var{abfd}, and fills inthe vector @var{location} with pointers to the symbols anda trailing NULL.Return the actual number of symbol pointers, notincluding the NULL.@example#define bfd_canonicalize_symtab(abfd, location) \BFD_SEND (abfd, _bfd_canonicalize_symtab, (abfd, location))@end example@findex bfd_set_symtab@subsubsection @code{bfd_set_symtab}@strong{Synopsis}@examplebfd_boolean bfd_set_symtab(bfd *abfd, asymbol **location, unsigned int count);@end example@strong{Description}@*Arrange that when the output BFD @var{abfd} is closed,the table @var{location} of @var{count} pointers to symbolswill be written.@findex bfd_print_symbol_vandf@subsubsection @code{bfd_print_symbol_vandf}@strong{Synopsis}@examplevoid bfd_print_symbol_vandf (bfd *abfd, void *file, asymbol *symbol);@end example@strong{Description}@*Print the value and flags of the @var{symbol} supplied to thestream @var{file}.@findex bfd_make_empty_symbol@subsubsection @code{bfd_make_empty_symbol}@strong{Description}@*Create a new @code{asymbol} structure for the BFD @var{abfd}and return a pointer to it.This routine is necessary because each back end has privateinformation surrounding the @code{asymbol}. Building your own@code{asymbol} and pointing to it will not create the privateinformation, and will cause problems later on.@example#define bfd_make_empty_symbol(abfd) \BFD_SEND (abfd, _bfd_make_empty_symbol, (abfd))@end example@findex _bfd_generic_make_empty_symbol@subsubsection @code{_bfd_generic_make_empty_symbol}@strong{Synopsis}@exampleasymbol *_bfd_generic_make_empty_symbol (bfd *);@end example@strong{Description}@*Create a new @code{asymbol} structure for the BFD @var{abfd}and return a pointer to it. Used by core file routines,binary back-end and anywhere else where no private infois needed.@findex bfd_make_debug_symbol@subsubsection @code{bfd_make_debug_symbol}@strong{Description}@*Create a new @code{asymbol} structure for the BFD @var{abfd},to be used as a debugging symbol. Further details of its use haveyet to be worked out.@example#define bfd_make_debug_symbol(abfd,ptr,size) \BFD_SEND (abfd, _bfd_make_debug_symbol, (abfd, ptr, size))@end example@findex bfd_decode_symclass@subsubsection @code{bfd_decode_symclass}@strong{Description}@*Return a character corresponding to the symbolclass of @var{symbol}, or '?' for an unknown class.@strong{Synopsis}@exampleint bfd_decode_symclass (asymbol *symbol);@end example@findex bfd_is_undefined_symclass@subsubsection @code{bfd_is_undefined_symclass}@strong{Description}@*Returns non-zero if the class symbol returned bybfd_decode_symclass represents an undefined symbol.Returns zero otherwise.@strong{Synopsis}@examplebfd_boolean bfd_is_undefined_symclass (int symclass);@end example@findex bfd_symbol_info@subsubsection @code{bfd_symbol_info}@strong{Description}@*Fill in the basic info about symbol that nm needs.Additional info may be added by the back-ends aftercalling this function.@strong{Synopsis}@examplevoid bfd_symbol_info (asymbol *symbol, symbol_info *ret);@end example@findex bfd_copy_private_symbol_data@subsubsection @code{bfd_copy_private_symbol_data}@strong{Synopsis}@examplebfd_boolean bfd_copy_private_symbol_data(bfd *ibfd, asymbol *isym, bfd *obfd, asymbol *osym);@end example@strong{Description}@*Copy private symbol information from @var{isym} in the BFD@var{ibfd} to the symbol @var{osym} in the BFD @var{obfd}.Return @code{TRUE} on success, @code{FALSE} on error. Possible errorreturns are:@itemize @bullet@item@code{bfd_error_no_memory} -Not enough memory exists to create private data for @var{osec}.@end itemize@example#define bfd_copy_private_symbol_data(ibfd, isymbol, obfd, osymbol) \BFD_SEND (obfd, _bfd_copy_private_symbol_data, \(ibfd, isymbol, obfd, osymbol))@end example