** Copyright 2001-2002, Travis Geiselbrecht. All rights reserved.
** Distributed under the terms of the NewOS License.
*/
#ifndef _FSSH_HASH_H
#define _FSSH_HASH_H
#include "fssh_types.h"
namespace FSShell {
typedef struct hash_iterator {
void *current;
int bucket;
} hash_iterator;
typedef struct hash_table hash_table;
struct hash_table *hash_init(uint32_t table_size, int next_ptr_offset,
int compare_func(void *element, const void *key),
uint32_t hash_func(void *element, const void *key, uint32_t range));
int hash_uninit(struct hash_table *table);
fssh_status_t hash_insert(struct hash_table *table, void *_element);
fssh_status_t hash_remove(struct hash_table *table, void *_element);
void hash_remove_current(struct hash_table *table, struct hash_iterator *iterator);
void *hash_remove_first(struct hash_table *table, uint32_t *_cookie);
void *hash_find(struct hash_table *table, void *e);
void *hash_lookup(struct hash_table *table, const void *key);
struct hash_iterator *hash_open(struct hash_table *table, struct hash_iterator *i);
void hash_close(struct hash_table *table, struct hash_iterator *i, bool free_iterator);
void *hash_next(struct hash_table *table, struct hash_iterator *i);
void hash_rewind(struct hash_table *table, struct hash_iterator *i);
*
* uint32 hash_func(void *e, const void *key, uint32 range);
* hash function should calculate hash on either e or key,
* depending on which one is not NULL - they also need
* to make sure the returned value is within range.
* int compare_func(void *e, const void *key);
* compare function should compare the element with
* the key, returning 0 if equal, other if not
*/
uint32_t hash_hash_string(const char *str);
}
#endif