* Copyright 2008, Stephan Aßmus <superstippi@gmx.de>
* Distributed under the terms of the MIT License.
*/
#include <Application.h>
#include <Window.h>
#include <View.h>
#include <stdio.h>
class View : public BView {
public:
View(BRect rect, const char* name, uint32 followMode,
uint8 red, uint8 green, uint8 blue)
: BView(rect, name, followMode, 0)
{
SetViewColor(red, green, blue);
}
};
class TestView : public View {
public:
TestView(BRect rect, const char* name, uint32 followMode,
uint8 red, uint8 green, uint8 blue)
: View(rect, name, followMode, red, green, blue)
{
SetEventMask(B_POINTER_EVENTS, B_NO_POINTER_HISTORY);
}
virtual void MouseMoved(BPoint where, uint32 transit,
const BMessage* dragMessage)
{
ConvertToScreen(&where);
where -= Window()->Frame().LeftTop();
BView* view = Window()->FindView(where);
printf("View at (%.1f, %.1f): %s\n", where.x, where.y,
view ? view->Name() : "NULL");
}
};
int
main(int argc, char **argv)
{
BApplication app("application/x-vnd.haiku-find_view");
BWindow* window = new BWindow(BRect(100, 100, 400, 400),
"ViewTransit-Test", B_TITLED_WINDOW,
B_ASYNCHRONOUS_CONTROLS | B_QUIT_ON_WINDOW_CLOSE);
BRect frame = window->Bounds();
View* testView = new TestView(frame, "Test View", B_FOLLOW_ALL, 255, 0, 0);
window->AddChild(testView);
frame.InsetBy(20, 20);
frame.right /= 2;
View* view1 = new View(frame, "View 1",
B_FOLLOW_TOP_BOTTOM | B_FOLLOW_RIGHT, 0, 255, 0);
testView->AddChild(view1);
frame.left = frame.right + 1;
frame.right = window->Bounds().right - 20;
View* view2 = new View(frame, "View 2",
B_FOLLOW_TOP_BOTTOM | B_FOLLOW_RIGHT, 0, 0, 255);
testView->AddChild(view2);
view2->Hide();
window->Show();
app.Run();
return 0;
}