* Copyright 2010, Clemens Zeidler <haiku@clemens-zeidler.de>
* Distributed under the terms of the MIT License.
*/
#include <stdio.h>
#include <Application.h>
#include <Button.h>
#include <List.h>
#include <Window.h>
#include "ALMLayout.h"
#include "ALMLayoutBuilder.h"
class ThreeButtonsWindow : public BWindow {
public:
ThreeButtonsWindow(BRect frame)
:
BWindow(frame, "ALM Three Buttons", B_TITLED_WINDOW,
B_QUIT_ON_WINDOW_CLOSE)
{
BButton* button1 = new BButton("A");
BButton* button2 = new BButton("B");
BButton* button3 = new BButton("C");
button1->SetExplicitAlignment(BAlignment(B_ALIGN_USE_FULL_WIDTH,
B_ALIGN_USE_FULL_HEIGHT));
button1->SetExplicitMaxSize(BSize(500, 50));
button2->SetExplicitAlignment(BAlignment(B_ALIGN_USE_FULL_WIDTH,
B_ALIGN_USE_FULL_HEIGHT));
button2->SetExplicitMaxSize(BSize(500, 500));
button3->SetExplicitAlignment(BAlignment(B_ALIGN_USE_FULL_WIDTH,
B_ALIGN_USE_FULL_HEIGHT));
button3->SetExplicitMaxSize(BSize(500, 500));
fLayout = new BALMLayout(0, 0);
BALM::BALMLayoutBuilder(this, fLayout)
.Add(button1, fLayout->Left(), fLayout->Top(), fLayout->Right())
.StartingAt(button1)
.AddBelow(button2)
.AddBelow(button3, fLayout->Bottom());
BSize min = fLayout->MinSize();
BSize max = fLayout->MaxSize();
SetSizeLimits(min.Width(), max.Width(), min.Height(), max.Height());
}
private:
BALMLayout* fLayout;
};
int
main()
{
BApplication app("application/x-vnd.haiku.ThreeButtons");
BRect frameRect;
frameRect.Set(100, 100, 600, 300);
ThreeButtonsWindow* window = new ThreeButtonsWindow(frameRect);
window->Show();
app.Run();
return 0;
}