* Copyright 2004-2009, Haiku, Inc. All rights reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* JΓ©rΓ΄me Duval
* Andrew McCall (mccall@digitalparadise.co.uk)
* Axel DΓΆrfler, axeld@pinc-software.de
*/
#include "MouseSettings.h"
#include <stdio.h>
#include <FindDirectory.h>
#include <File.h>
#include <Path.h>
#include <View.h>
static const bigtime_t kDefaultClickSpeed = 500000;
static const int32 kDefaultMouseSpeed = 65536;
static const int32 kDefaultMouseType = 3;
static const int32 kDefaultAccelerationFactor = 65536;
static const bool kDefaultAcceptFirstClick = false;
MouseSettings::MouseSettings()
{
Defaults();
RetrieveSettings();
#ifdef DEBUG
Dump();
#endif
fOriginalSettings = fSettings;
fOriginalMode = fMode;
fOriginalFocusFollowsMouseMode = fFocusFollowsMouseMode;
fOriginalAcceptFirstClick = fAcceptFirstClick;
}
MouseSettings::~MouseSettings()
{
SaveSettings();
}
status_t
MouseSettings::GetSettingsPath(BPath &path)
{
status_t status = find_directory(B_USER_SETTINGS_DIRECTORY, &path);
if (status < B_OK)
return status;
path.Append(mouse_settings_file);
return B_OK;
}
void
MouseSettings::RetrieveSettings()
{
fMode = mouse_mode();
fAcceptFirstClick = accept_first_click();
Defaults();
BPath path;
if (GetSettingsPath(path) < B_OK)
return;
BFile file(path.Path(), B_READ_ONLY);
if (file.InitCheck() < B_OK)
return;
if (file.ReadAt(0, &fSettings, sizeof(mouse_settings))
!= sizeof(mouse_settings)) {
Defaults();
}
if ((fSettings.click_speed == 0)
|| (fSettings.type == 0)) {
Defaults();
}
}
status_t
MouseSettings::SaveSettings()
{
#ifdef DEBUG
Dump();
#endif
BPath path;
status_t status = GetSettingsPath(path);
if (status < B_OK)
return status;
BFile file(path.Path(), B_READ_WRITE | B_CREATE_FILE);
status = file.InitCheck();
if (status != B_OK)
return status;
file.Write(&fSettings, sizeof(fSettings));
return B_OK;
}
#ifdef DEBUG
void
MouseSettings::Dump()
{
printf("type:\t\t%ld button mouse\n", fSettings.type);
printf("map:\t\tleft = %lu : middle = %lu : right = %lu\n",
fSettings.map.button[0], fSettings.map.button[2],
fSettings.map.button[1]);
printf("click speed:\t%Ld\n", fSettings.click_speed);
printf("accel:\t\t%s\n", fSettings.accel.enabled
? "enabled" : "disabled");
printf("accel factor:\t%ld\n", fSettings.accel.accel_factor);
printf("speed:\t\t%ld\n", fSettings.accel.speed);
char *mode = "unknown";
switch (fMode) {
case B_NORMAL_MOUSE:
mode = "activate";
break;
case B_CLICK_TO_FOCUS_MOUSE:
mode = "focus";
break;
case B_FOCUS_FOLLOWS_MOUSE:
mode = "auto-focus";
break;
}
printf("mouse mode:\t%s\n", mode);
char *focus_follows_mouse_mode = "unknown";
switch (fFocusFollowsMouseMode) {
case B_NORMAL_FOCUS_FOLLOWS_MOUSE:
focus_follows_mouse_mode = "normal";
break;
case B_WARP_FOCUS_FOLLOWS_MOUSE:
focus_follows_mouse_mode = "warp";
break;
case B_INSTANT_WARP_FOCUS_FOLLOWS_MOUSE:
focus_follows_mouse_mode = "instant warp";
break;
}
printf("focus follows mouse mode:\t%s\n", focus_follows_mouse_mode);
printf("accept first click:\t%s\n", fAcceptFirstClick
? "enabled" : "disabled");
}
#endif
*/
void
MouseSettings::Defaults()
{
SetClickSpeed(kDefaultClickSpeed);
SetMouseSpeed(kDefaultMouseSpeed);
SetMouseType(kDefaultMouseType);
SetAccelerationFactor(kDefaultAccelerationFactor);
SetMouseMode(B_NORMAL_MOUSE);
SetFocusFollowsMouseMode(B_NORMAL_FOCUS_FOLLOWS_MOUSE);
SetAcceptFirstClick(kDefaultAcceptFirstClick);
fSettings.map.button[0] = B_PRIMARY_MOUSE_BUTTON;
fSettings.map.button[1] = B_SECONDARY_MOUSE_BUTTON;
fSettings.map.button[2] = B_TERTIARY_MOUSE_BUTTON;
}
void
MouseSettings::SetMouseType(int32 type)
{
fSettings.type = type;
}
bigtime_t
MouseSettings::ClickSpeed() const
{
return fSettings.click_speed;
}
void
MouseSettings::SetClickSpeed(bigtime_t clickSpeed)
{
fSettings.click_speed = clickSpeed;
}
void
MouseSettings::SetMouseSpeed(int32 speed)
{
fSettings.accel.speed = speed;
}
void
MouseSettings::SetAccelerationFactor(int32 factor)
{
fSettings.accel.accel_factor = factor;
}
uint32
MouseSettings::Mapping(int32 index) const
{
return fSettings.map.button[index];
}
void
MouseSettings::Mapping(mouse_map &map) const
{
map = fSettings.map;
}
void
MouseSettings::SetMapping(int32 index, uint32 button)
{
fSettings.map.button[index] = button;
}
void
MouseSettings::SetMapping(mouse_map &map)
{
fSettings.map = map;
}
void
MouseSettings::SetMouseMode(mode_mouse mode)
{
fMode = mode;
}
void
MouseSettings::SetFocusFollowsMouseMode(mode_focus_follows_mouse mode)
{
fFocusFollowsMouseMode = mode;
}
void
MouseSettings::SetAcceptFirstClick(bool acceptFirstClick)
{
fAcceptFirstClick = acceptFirstClick;
}