* Copyright 2019, Haiku, Inc.
* Distributed under the terms of the MIT License.
*
* Author:
* Preetpal Kaur <preetpalok123@gmail.com>
*/
#ifndef TOUCHPAD_PREF_H
#define TOUCHPAD_PREF_H
#include <Debug.h>
#include <Input.h>
#include <Path.h>
#include "touchpad_settings.h"
#if DEBUG
# define LOG(text...) PRINT((text))
#else
# define LOG(text...)
#endif
class TouchpadPref {
public:
TouchpadPref(BInputDevice* device);
virtual ~TouchpadPref();
void Revert();
void Defaults();
BPoint WindowPosition()
{ return fWindowPosition; }
void SetWindowPosition(BPoint position)
{ fWindowPosition = position; }
touchpad_settings& Settings()
{ return fSettings; }
BMessage BuildSettingsMessage();
status_t LoadSettings();
status_t UpdateRunningSettings();
void SetSpeed(int32 value);
void SetAcceleration(int32 value);
private:
status_t GetSettingsPath(BPath& path);
status_t SaveSettings();
BInputDevice* fTouchPad;
touchpad_settings fSettings;
touchpad_settings fStartSettings;
BPoint fWindowPosition;
};
#endif