/** Copyright 2009, Haiku Inc. All rights reserved.* Distributed under the terms of the MIT License.** Authors:* Alexandre Deckner <alex@zappotek.com>*/#ifndef _TEXTURE_H#define _TEXTURE_H#include <Referenceable.h>#include <GL/gl.h>class Texture : public BReferenceable {public:Texture();virtual ~Texture();GLuint Id();virtual void Update(float dt);protected:GLuint fId;};#endif /* _TEXTURE_H */