* Copyright 2009, Ingo Weinhold, ingo_weinhold@gmx.de.
* Distributed under the terms of the MIT License.
*/
#ifndef ABSTRACT_WAIT_OBJECTS_PAGE_H
#define ABSTRACT_WAIT_OBJECTS_PAGE_H
#include <stdio.h>
#include <new>
#include <CheckBox.h>
#include <GroupView.h>
#include "model/Model.h"
#include "table/TableColumns.h"
#include "table/TreeTable.h"
#define ABSTRACT_WAIT_OBJECTS_PAGE_TEMPLATE \
template<typename ModelType, typename WaitObjectGroupType, \
typename WaitObjectType>
#define ABSTRACT_WAIT_OBJECTS_PAGE_CLASS \
AbstractWaitObjectsPage<ModelType, WaitObjectGroupType, WaitObjectType>
ABSTRACT_WAIT_OBJECTS_PAGE_TEMPLATE
class AbstractWaitObjectsPage : public BGroupView, protected TreeTableListener {
public:
AbstractWaitObjectsPage();
virtual ~AbstractWaitObjectsPage();
void SetModel(ModelType* model);
virtual void MessageReceived(BMessage* message);
virtual void AttachedToWindow();
protected:
class WaitObjectsTreeModel;
enum {
MSG_ABSTRACT_WAIT_OBJECTS_GROUP_BY_NAME = 'awog'
};
protected:
void _UpdateTreeModel();
protected:
TreeTable* fWaitObjectsTree;
WaitObjectsTreeModel* fWaitObjectsTreeModel;
ModelType* fModel;
BCheckBox* fGroupByNameCheckBox;
bool fGroupByName;
class WaitObjectsTreeModel : public TreeTableModel {
public:
WaitObjectsTreeModel(ModelType* model, bool groupByName)
:
fModel(model),
fRootNode(NULL)
{
fRootNode = new RootNode(fModel, groupByName);
}
~WaitObjectsTreeModel()
{
delete fRootNode;
}
virtual void* Root() const
{
return fRootNode;
}
virtual int32 CountChildren(void* parent) const
{
return ((Node*)parent)->CountChildren();
}
virtual void* ChildAt(void* parent, int32 index) const
{
return ((Node*)parent)->ChildAt(index);
}
virtual int32 CountColumns() const
{
return 6;
}
virtual bool GetValueAt(void* object, int32 columnIndex, BVariant& value)
{
return ((Node*)object)->GetValueAt(columnIndex, value);
}
private:
struct Node {
virtual ~Node() {}
virtual const char* Name() const = 0;
virtual uint32 Type() const = 0;
virtual addr_t Object() const = 0;
virtual addr_t ReferencedObject() const = 0;
virtual int64 Waits() const = 0;
virtual nanotime_t TotalWaitTime() const = 0;
virtual int32 CountChildren() const = 0;
virtual void* ChildAt(int32 index) const = 0;
static int CompareByName(const Node* a, const Node* b)
{
int cmp = (int)a->Type() - (int)b->Type();
return cmp == 0 ? strcmp(a->Name(), b->Name()) : cmp;
}
bool GetValueAt(int32 columnIndex, BVariant& value)
{
switch (columnIndex) {
case 0:
value.SetTo(wait_object_type_name(Type()),
B_VARIANT_DONT_COPY_DATA);
return true;
case 1:
value.SetTo(Name(), B_VARIANT_DONT_COPY_DATA);
return true;
case 2:
{
addr_t object = Object();
if (object == 0)
return false;
char buffer[20];
snprintf(buffer, sizeof(buffer), "%#lx", object);
value.SetTo(buffer);
return true;
}
case 3:
{
addr_t object = ReferencedObject();
if (object == 0)
return false;
char buffer[20];
snprintf(buffer, sizeof(buffer), "%#lx", object);
value.SetTo(buffer);
return true;
}
case 4:
value.SetTo(Waits());
return true;
case 5:
value.SetTo(TotalWaitTime());
return true;
default:
return false;
}
}
};
struct ObjectNode : Node {
WaitObjectType* object;
ObjectNode(WaitObjectType* object)
:
object(object)
{
}
virtual const char* Name() const
{
return object->Name();
}
virtual uint32 Type() const
{
return object->Type();
}
virtual addr_t Object() const
{
return object->Object();
}
virtual addr_t ReferencedObject() const
{
return object->ReferencedObject();
}
virtual int64 Waits() const
{
return object->Waits();
}
virtual nanotime_t TotalWaitTime() const
{
return object->TotalWaitTime();
}
virtual int32 CountChildren() const
{
return 0;
}
virtual void* ChildAt(int32 index) const
{
return NULL;
}
};
friend struct ObjectNode;
struct GroupNode : Node {
WaitObjectGroupType* group;
BObjectList<ObjectNode> objectNodes;
GroupNode(WaitObjectGroupType* group)
:
group(group)
{
int32 count = group->CountWaitObjects();
for (int32 i = 0; i < count; i++) {
WaitObjectType* waitObject = group->WaitObjectAt(i);
if (!objectNodes.AddItem(new ObjectNode(waitObject)))
throw std::bad_alloc();
}
}
virtual const char* Name() const
{
return group->Name();
}
virtual uint32 Type() const
{
return group->Type();
}
virtual addr_t Object() const
{
return group->Object();
}
virtual addr_t ReferencedObject() const
{
return 0;
}
virtual int64 Waits() const
{
return group->Waits();
}
virtual nanotime_t TotalWaitTime() const
{
return group->TotalWaitTime();
}
virtual int32 CountChildren() const
{
return objectNodes.CountItems();
}
virtual void* ChildAt(int32 index) const
{
return objectNodes.ItemAt(index);
}
};
friend struct GroupNode;
struct NodeContainerNode : Node {
NodeContainerNode()
:
fChildren(20)
{
}
NodeContainerNode(BObjectList<Node>& nodes)
:
fChildren(20)
{
for (int32 index = 0; index < nodes.CountItems(); index++)
fChildren.AddItem(nodes.ItemAt(index));
fWaits = 0;
fTotalWaitTime = 0;
for (int32 i = 0; Node* node = fChildren.ItemAt(i); i++) {
fWaits += node->Waits();
fTotalWaitTime += node->TotalWaitTime();
}
}
virtual const char* Name() const
{
Node* child = fChildren.ItemAt(0);
return child != NULL ? child->Name() : "";
}
virtual uint32 Type() const
{
Node* child = fChildren.ItemAt(0);
return child != NULL ? child->Type() : 0;
}
virtual addr_t Object() const
{
return 0;
}
virtual addr_t ReferencedObject() const
{
return 0;
}
virtual int64 Waits() const
{
return fWaits;
}
virtual nanotime_t TotalWaitTime() const
{
return fTotalWaitTime;
}
virtual int32 CountChildren() const
{
return fChildren.CountItems();
}
virtual void* ChildAt(int32 index) const
{
return fChildren.ItemAt(index);
}
protected:
BObjectList<Node, true> fChildren;
int64 fWaits;
nanotime_t fTotalWaitTime;
};
struct RootNode : public NodeContainerNode {
ModelType* model;
RootNode(ModelType* model, bool groupByName)
:
model(model)
{
BObjectList<Node, true> tempChildren;
BObjectList<Node, true>& children
= groupByName ? tempChildren : NodeContainerNode::fChildren;
int32 count = model->CountWaitObjectGroups();
for (int32 i = 0; i < count; i++) {
WaitObjectGroupType* group = model->WaitObjectGroupAt(i);
if (!children.AddItem(_CreateGroupNode(group)))
throw std::bad_alloc();
}
if (groupByName) {
if (children.CountItems() < 2) {
NodeContainerNode::fChildren.AddList(&children);
children.MakeEmpty(false);
return;
}
children.SortItems(&Node::CompareByName);
int32 nodeCount = children.CountItems();
BObjectList<Node> nameGroup;
Node* previousNode = children.ItemAt(0);
int32 groupNodeIndex = 0;
for (int32 i = 1; i < nodeCount; i++) {
Node* node = children.ItemAt(i);
if (strcmp(node->Name(), previousNode->Name())) {
if (nameGroup.CountItems() > 1) {
NodeContainerNode::fChildren.AddItem(
new NodeContainerNode(nameGroup));
} else
NodeContainerNode::fChildren.AddItem(previousNode);
nameGroup.MakeEmpty();
groupNodeIndex = i;
}
nameGroup.AddItem(node);
previousNode = node;
}
}
tempChildren.MakeEmpty(false);
}
private:
static Node* _CreateGroupNode(WaitObjectGroupType* group)
{
if (group->CountWaitObjects() == 1)
return new ObjectNode(group->WaitObjectAt(0));
return new GroupNode(group);
}
};
private:
ModelType* fModel;
RootNode* fRootNode;
};
};
ABSTRACT_WAIT_OBJECTS_PAGE_TEMPLATE
ABSTRACT_WAIT_OBJECTS_PAGE_CLASS::AbstractWaitObjectsPage()
:
BGroupView(B_VERTICAL, 10),
fWaitObjectsTree(NULL),
fWaitObjectsTreeModel(NULL),
fModel(NULL),
fGroupByNameCheckBox(NULL),
fGroupByName(false)
{
SetName("Wait objects");
fWaitObjectsTree = new TreeTable("wait object list", 0);
AddChild(fWaitObjectsTree->ToView());
fGroupByNameCheckBox = new BCheckBox("group by name checkbox",
"Group by name", new BMessage(MSG_ABSTRACT_WAIT_OBJECTS_GROUP_BY_NAME));
fGroupByNameCheckBox->SetValue(
fGroupByName ? B_CONTROL_ON : B_CONTROL_OFF);
AddChild(fGroupByNameCheckBox);
fWaitObjectsTree->AddColumn(new StringTableColumn(0, "Type", 80, 40, 1000,
B_TRUNCATE_END, B_ALIGN_LEFT));
fWaitObjectsTree->AddColumn(new StringTableColumn(1, "Name", 80, 40, 1000,
B_TRUNCATE_END, B_ALIGN_LEFT));
fWaitObjectsTree->AddColumn(new StringTableColumn(2, "Object", 80, 40, 1000,
B_TRUNCATE_END, B_ALIGN_LEFT));
fWaitObjectsTree->AddColumn(new StringTableColumn(3, "Referenced", 80, 40,
1000, B_TRUNCATE_END, B_ALIGN_LEFT));
fWaitObjectsTree->AddColumn(new Int64TableColumn(4, "Waits", 80, 20,
1000, B_TRUNCATE_END, B_ALIGN_RIGHT));
fWaitObjectsTree->AddColumn(new NanotimeTableColumn(5, "Wait time", 80,
20, 1000, false, B_TRUNCATE_END, B_ALIGN_RIGHT));
fWaitObjectsTree->AddTreeTableListener(this);
}
ABSTRACT_WAIT_OBJECTS_PAGE_TEMPLATE
ABSTRACT_WAIT_OBJECTS_PAGE_CLASS::~AbstractWaitObjectsPage()
{
fWaitObjectsTree->SetTreeTableModel(NULL);
delete fWaitObjectsTreeModel;
}
ABSTRACT_WAIT_OBJECTS_PAGE_TEMPLATE
void
ABSTRACT_WAIT_OBJECTS_PAGE_CLASS::SetModel(ModelType* model)
{
if (model == fModel)
return;
if (fModel != NULL) {
fWaitObjectsTree->SetTreeTableModel(NULL);
delete fWaitObjectsTreeModel;
fWaitObjectsTreeModel = NULL;
}
fModel = model;
if (fModel != NULL)
_UpdateTreeModel();
}
ABSTRACT_WAIT_OBJECTS_PAGE_TEMPLATE
void
ABSTRACT_WAIT_OBJECTS_PAGE_CLASS::MessageReceived(BMessage* message)
{
switch (message->what) {
case MSG_ABSTRACT_WAIT_OBJECTS_GROUP_BY_NAME:
fGroupByName = fGroupByNameCheckBox->Value() == B_CONTROL_ON;
_UpdateTreeModel();
break;
default:
BGroupView::MessageReceived(message);
break;
}
}
ABSTRACT_WAIT_OBJECTS_PAGE_TEMPLATE
void
ABSTRACT_WAIT_OBJECTS_PAGE_CLASS::AttachedToWindow()
{
fGroupByNameCheckBox->SetTarget(this);
}
ABSTRACT_WAIT_OBJECTS_PAGE_TEMPLATE
void
ABSTRACT_WAIT_OBJECTS_PAGE_CLASS::_UpdateTreeModel()
{
if (fModel != NULL) {
fWaitObjectsTree->SetTreeTableModel(NULL);
delete fWaitObjectsTreeModel;
fWaitObjectsTreeModel = NULL;
}
if (fModel != NULL) {
try {
fWaitObjectsTreeModel = new WaitObjectsTreeModel(fModel,
fGroupByName);
} catch (std::bad_alloc&) {
}
fWaitObjectsTree->SetTreeTableModel(fWaitObjectsTreeModel);
fWaitObjectsTree->ResizeAllColumnsToPreferred();
}
}
#endif