Copyright 1997 Free Software Foundation, Inc.
Written by Ian Lance Taylor, Cygnus Solutions.
This program is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, 51 Franklin Street - Fifth Floor,
Boston, MA 02110-1301, USA. */
#include "config.h"
#include "ansidecl.h"
#include "objalloc.h"
#include <stdio.h>
#if VMS
#include <stdlib.h>
#include <unixlib.h>
#else
#include <stddef.h>
#ifdef HAVE_STDLIB_H
#include <stdlib.h>
#else
extern PTR malloc (size_t);
extern void free (PTR);
#endif
#endif
space may or may not free all more recently allocated space.
We handle large and small allocation requests differently. If we
don't have enough space in the current block, and the allocation
request is for more than 512 bytes, we simply pass it through to
malloc. */
struct objalloc_chunk
{
struct objalloc_chunk *next;
current_ptr when this chunk was allocated. If this chunk
contains small objects, this is NULL. */
char *current_ptr;
};
#define CHUNK_HEADER_SIZE \
((sizeof (struct objalloc_chunk) + OBJALLOC_ALIGN - 1) \
&~ (OBJALLOC_ALIGN - 1))
hold small objects. */
#define CHUNK_SIZE (4096 - 32)
#define BIG_REQUEST (512)
struct objalloc *
objalloc_create (void)
{
struct objalloc *ret;
struct objalloc_chunk *chunk;
ret = (struct objalloc *) malloc (sizeof *ret);
if (ret == NULL)
return NULL;
ret->chunks = (PTR) malloc (CHUNK_SIZE);
if (ret->chunks == NULL)
{
free (ret);
return NULL;
}
chunk = (struct objalloc_chunk *) ret->chunks;
chunk->next = NULL;
chunk->current_ptr = NULL;
ret->current_ptr = (char *) chunk + CHUNK_HEADER_SIZE;
ret->current_space = CHUNK_SIZE - CHUNK_HEADER_SIZE;
return ret;
}
PTR
_objalloc_alloc (struct objalloc *o, unsigned long len)
{
at least 1 byte. */
if (len == 0)
len = 1;
len = (len + OBJALLOC_ALIGN - 1) &~ (OBJALLOC_ALIGN - 1);
if (len <= o->current_space)
{
o->current_ptr += len;
o->current_space -= len;
return (PTR) (o->current_ptr - len);
}
if (len >= BIG_REQUEST)
{
char *ret;
struct objalloc_chunk *chunk;
ret = (char *) malloc (CHUNK_HEADER_SIZE + len);
if (ret == NULL)
return NULL;
chunk = (struct objalloc_chunk *) ret;
chunk->next = (struct objalloc_chunk *) o->chunks;
chunk->current_ptr = o->current_ptr;
o->chunks = (PTR) chunk;
return (PTR) (ret + CHUNK_HEADER_SIZE);
}
else
{
struct objalloc_chunk *chunk;
chunk = (struct objalloc_chunk *) malloc (CHUNK_SIZE);
if (chunk == NULL)
return NULL;
chunk->next = (struct objalloc_chunk *) o->chunks;
chunk->current_ptr = NULL;
o->current_ptr = (char *) chunk + CHUNK_HEADER_SIZE;
o->current_space = CHUNK_SIZE - CHUNK_HEADER_SIZE;
o->chunks = (PTR) chunk;
return objalloc_alloc (o, len);
}
}
void
objalloc_free (struct objalloc *o)
{
struct objalloc_chunk *l;
l = (struct objalloc_chunk *) o->chunks;
while (l != NULL)
{
struct objalloc_chunk *next;
next = l->next;
free (l);
l = next;
}
free (o);
}
recently allocated blocks. */
void
objalloc_free_block (struct objalloc *o, PTR block)
{
struct objalloc_chunk *p, *small;
char *b = (char *) block;
and set Q to the last small object chunk we see before P. */
small = NULL;
for (p = (struct objalloc_chunk *) o->chunks; p != NULL; p = p->next)
{
if (p->current_ptr == NULL)
{
if (b > (char *) p && b < (char *) p + CHUNK_SIZE)
break;
small = p;
}
else
{
if (b == (char *) p + CHUNK_HEADER_SIZE)
break;
}
}
if (p == NULL)
abort ();
if (p->current_ptr == NULL)
{
struct objalloc_chunk *q;
struct objalloc_chunk *first;
free every chunk through SMALL, because they have certainly
been allocated more recently. After SMALL, we will not see
any chunks containing small objects; we can free any big
chunk if the current_ptr is greater than or equal to B. We
can then reset the new current_ptr to B. */
first = NULL;
q = (struct objalloc_chunk *) o->chunks;
while (q != p)
{
struct objalloc_chunk *next;
next = q->next;
if (small != NULL)
{
if (small == q)
small = NULL;
free (q);
}
else if (q->current_ptr > b)
free (q);
else if (first == NULL)
first = q;
q = next;
}
if (first == NULL)
first = p;
o->chunks = (PTR) first;
o->current_ptr = b;
o->current_space = ((char *) p + CHUNK_SIZE) - b;
}
else
{
struct objalloc_chunk *q;
char *current_ptr;
everything on the list up to and including this block. We
then start allocating from the next chunk containing small
objects, setting current_ptr from the value stored with the
large chunk we are freeing. */
current_ptr = p->current_ptr;
p = p->next;
q = (struct objalloc_chunk *) o->chunks;
while (q != p)
{
struct objalloc_chunk *next;
next = q->next;
free (q);
q = next;
}
o->chunks = (PTR) p;
while (p->current_ptr != NULL)
p = p->next;
o->current_ptr = current_ptr;
o->current_space = ((char *) p + CHUNK_SIZE) - current_ptr;
}
}