Copyright (C) 1996, 1997 Free Software Foundation, Inc.
Contributed by Galen C. Hunt (gchunt@cs.rochester.edu)
This file is part of GNU CC.
GNU CC is free software; you can redistribute it and/or modify it under the
terms of the GNU General Public License as published by the Free Software
Foundation; either version 2, or (at your option) any later version.
GNU CC is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License along with
GNU CC; see the file COPYING. If not, write to the Free Software
Foundation, 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA. */
GCC to produce an executable, this does not cause the resulting executable
to be covered by the GNU General Public License. This exception does not
however invalidate any other reasons why the executable file might be
covered by the GNU General Public License. */
#include <objc/thr.h>
#include "runtime.h"
#ifndef __OBJC__
#define __OBJC__
#endif
#include <windows.h>
static DWORD __objc_data_tls = (DWORD)-1;
int
__objc_init_thread_system(void)
{
if ((__objc_data_tls = TlsAlloc()) != (DWORD)-1)
return 0;
else
return -1;
}
int
__objc_close_thread_system(void)
{
if (__objc_data_tls != (DWORD)-1)
TlsFree(__objc_data_tls);
return 0;
}
objc_thread_t
__objc_thread_detach(void (*func)(void *arg), void *arg)
{
DWORD thread_id = 0;
HANDLE win32_handle;
if (!(win32_handle = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)func,
arg, 0, &thread_id)))
thread_id = 0;
return (objc_thread_t)thread_id;
}
int
__objc_thread_set_priority(int priority)
{
int sys_priority = 0;
switch (priority)
{
case OBJC_THREAD_INTERACTIVE_PRIORITY:
sys_priority = THREAD_PRIORITY_NORMAL;
break;
default:
case OBJC_THREAD_BACKGROUND_PRIORITY:
sys_priority = THREAD_PRIORITY_BELOW_NORMAL;
break;
case OBJC_THREAD_LOW_PRIORITY:
sys_priority = THREAD_PRIORITY_LOWEST;
break;
}
if (SetThreadPriority(GetCurrentThread(), sys_priority))
return 0;
else
return -1;
}
int
__objc_thread_get_priority(void)
{
int sys_priority;
sys_priority = GetThreadPriority(GetCurrentThread());
switch (sys_priority)
{
case THREAD_PRIORITY_HIGHEST:
case THREAD_PRIORITY_TIME_CRITICAL:
case THREAD_PRIORITY_ABOVE_NORMAL:
case THREAD_PRIORITY_NORMAL:
return OBJC_THREAD_INTERACTIVE_PRIORITY;
default:
case THREAD_PRIORITY_BELOW_NORMAL:
return OBJC_THREAD_BACKGROUND_PRIORITY;
case THREAD_PRIORITY_IDLE:
case THREAD_PRIORITY_LOWEST:
return OBJC_THREAD_LOW_PRIORITY;
}
return -1;
}
void
__objc_thread_yield(void)
{
Sleep(0);
}
int
__objc_thread_exit(void)
{
ExitThread(__objc_thread_exit_status);
return -1;
}
objc_thread_t
__objc_thread_id(void)
{
return (objc_thread_t)GetCurrentThreadId();
}
int
__objc_thread_set_data(void *value)
{
if (TlsSetValue(__objc_data_tls, value))
return 0;
else
return -1;
}
void *
__objc_thread_get_data(void)
{
return TlsGetValue(__objc_data_tls);
}
int
__objc_mutex_allocate(objc_mutex_t mutex)
{
if ((mutex->backend = (void *)CreateMutex(NULL, 0, NULL)) == NULL)
return -1;
else
return 0;
}
int
__objc_mutex_deallocate(objc_mutex_t mutex)
{
CloseHandle((HANDLE)(mutex->backend));
return 0;
}
int
__objc_mutex_lock(objc_mutex_t mutex)
{
int status;
status = WaitForSingleObject((HANDLE)(mutex->backend), INFINITE);
if (status != WAIT_OBJECT_0 && status != WAIT_ABANDONED)
return -1;
else
return 0;
}
int
__objc_mutex_trylock(objc_mutex_t mutex)
{
int status;
status = WaitForSingleObject((HANDLE)(mutex->backend), 0);
if (status != WAIT_OBJECT_0 && status != WAIT_ABANDONED)
return -1;
else
return 0;
}
int
__objc_mutex_unlock(objc_mutex_t mutex)
{
if (ReleaseMutex((HANDLE)(mutex->backend)) == 0)
return -1;
else
return 0;
}
int
__objc_condition_allocate(objc_condition_t condition)
{
return -1;
}
int
__objc_condition_deallocate(objc_condition_t condition)
{
return -1;
}
int
__objc_condition_wait(objc_condition_t condition, objc_mutex_t mutex)
{
return -1;
}
int
__objc_condition_broadcast(objc_condition_t condition)
{
return -1;
}
int
__objc_condition_signal(objc_condition_t condition)
{
return -1;
}