* Copyright 2012, Ingo Weinhold, ingo_weinhold@gmx.de.
* Copyright 2014-2016, Rene Gollent, rene@gollent.com.
* Distributed under the terms of the MIT License.
*/
#ifndef CLI_CONTEXT_H
#define CLI_CONTEXT_H
#include <sys/cdefs.h>
#include <histedit.h>
#include <Locker.h>
#include "ExpressionInfo.h"
#include "Team.h"
#include "TeamMemoryBlock.h"
#include "ValueNodeContainer.h"
class StackFrame;
class StackTrace;
class Team;
class TeamMemoryBlock;
class UserInterfaceListener;
class ValueNodeManager;
class CliContext : private Team::Listener,
public TeamMemoryBlock::Listener,
public ExpressionInfo::Listener,
private ValueNodeContainer::Listener {
public:
enum {
EVENT_QUIT = 0x01,
EVENT_USER_INTERRUPT = 0x02,
EVENT_THREAD_ADDED = 0x04,
EVENT_THREAD_REMOVED = 0x08,
EVENT_THREAD_STOPPED = 0x10,
EVENT_THREAD_STACK_TRACE_CHANGED = 0x20,
EVENT_VALUE_NODE_CHANGED = 0x40,
EVENT_TEAM_MEMORY_BLOCK_RETRIEVED = 0x80,
EVENT_EXPRESSION_EVALUATED = 0x100,
EVENT_DEBUG_REPORT_CHANGED = 0x200,
EVENT_CORE_FILE_CHANGED = 0x400
};
public:
CliContext();
~CliContext();
status_t Init(Team* team,
UserInterfaceListener* listener);
void Cleanup();
void Terminating();
bool IsTerminating() const { return fTerminating; }
Team* GetTeam() const { return fTeam; }
UserInterfaceListener* GetUserInterfaceListener() const
{ return fListener; }
ValueNodeManager* GetValueNodeManager() const
{ return fNodeManager; }
StackTrace* GetStackTrace() const
{ return fCurrentStackTrace; }
Thread* CurrentThread() const { return fCurrentThread; }
thread_id CurrentThreadID() const;
void SetCurrentThread(Thread* thread);
void PrintCurrentThread();
int32 CurrentStackFrameIndex() const
{ return fCurrentStackFrameIndex; }
void SetCurrentStackFrameIndex(int32 index);
TeamMemoryBlock* CurrentBlock() const { return fCurrentBlock; }
ExpressionInfo* GetExpressionInfo() const
{ return fExpressionInfo; }
status_t GetExpressionResult() const
{ return fExpressionResult; }
ExpressionResult* GetExpressionValue() const
{ return fExpressionValue; }
const char* PromptUser(const char* prompt);
void AddLineToInputHistory(const char* line);
void QuitSession(bool killTeam);
void WaitForThreadOrUser();
void WaitForEvents(int32 eventMask);
void ProcessPendingEvents();
private:
struct Event;
typedef DoublyLinkedList<Event> EventList;
private:
virtual void ThreadAdded(const Team::ThreadEvent& event);
virtual void ThreadRemoved(const Team::ThreadEvent& event);
virtual void ThreadStateChanged(
const Team::ThreadEvent& event);
virtual void ThreadStackTraceChanged(
const Team::ThreadEvent& event);
virtual void DebugReportChanged(
const Team::DebugReportEvent& event);
virtual void CoreFileChanged(
const Team::CoreFileChangedEvent& event);
virtual void MemoryBlockRetrieved(TeamMemoryBlock* block);
virtual void ExpressionEvaluated(ExpressionInfo* info,
status_t result, ExpressionResult* value);
virtual void ValueNodeChanged(ValueNodeChild* nodeChild,
ValueNode* oldNode, ValueNode* newNode);
virtual void ValueNodeChildrenCreated(ValueNode* node);
virtual void ValueNodeChildrenDeleted(ValueNode* node);
virtual void ValueNodeValueChanged(ValueNode* node);
private:
void _QueueEvent(Event* event);
void _PrepareToWaitForEvents(uint32 eventMask);
uint32 _WaitForEvents();
void _SignalInputLoop(uint32 events);
static const char* _GetPrompt(EditLine* editLine);
private:
BLocker fLock;
Team* fTeam;
UserInterfaceListener* fListener;
ValueNodeManager* fNodeManager;
EditLine* fEditLine;
History* fHistory;
const char* fPrompt;
sem_id fBlockingSemaphore;
uint32 fInputLoopWaitingForEvents;
uint32 fEventsOccurred;
bool fInputLoopWaiting;
volatile bool fTerminating;
Thread* fCurrentThread;
StackTrace* fCurrentStackTrace;
int32 fCurrentStackFrameIndex;
TeamMemoryBlock* fCurrentBlock;
ExpressionInfo* fExpressionInfo;
status_t fExpressionResult;
ExpressionResult* fExpressionValue;
EventList fPendingEvents;
};
#endif