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/*
 * Copyright 2013 Haiku, Inc. All rights reserved.
 * Distributed under the terms of the MIT License.
 *
 * Authors:
 *		Adrien Destugues, pulkomandy@pulkomandy.tk
 *
 * Corresponds to:
 *		headers/os/net/AbstractSocket.h hrev50265
 *		src/kits/network/libnetapi/AbstractSocket.cpp hrev50265
 */

/*!
	\file AbstractSocket.h
	\ingroup network
	\brief Provides the BAbstractSocket interface.
*/

/*!
	\class BAbstractSocket
	\ingroup network
	\brief Abstract interface for all socket connections.

	BAbstractSocket provides a common interface for all socket-based
	communication streams. These include BDatagramSocket, BSocket,
	BSecureSocket and BServerSocket.

	BAbstractSocket implements common behavior between these different socket
	types. This includes management of a BSD socket integer handle, knowledge
	of the local and remote network addresses, as well as the connection state.
*/

/*!
	\fn BAbstractSocket::BAbstractSocket()
	\brief Default constructor.

	Creates an uninitialized socket in disconnected and unbound state.
*/

/*!
	\fn BAbstractSocket::BAbstractSocket(const BAbstractSocket& other)
	\brief Copy constructor

	The copied object accesses the same underlying socket.
*/

/*!
	\fn BAbstractSocket::~BAbstractSocket()
	\brief Destructor

*/

/*!
	\fn status_t BAbstractSocket::InitCheck() const
	\brief Check connection status

	\returns B_OK if the connection is working, or an error code if something
		went wrong.
*/

/*!
	\fn bool BAbstractSocket::IsBound() const

	A socket becomes bound when Bind succeeds, and stops being bound when
	Disconnect is called.

	\returns wether the socket is currently bound
*/

/*!
	\fn bool BAbstractSocket::IsConnected() const

	A socket becomes connected when Connect succeeds, and disconnected when
	Disconnect is called.

	\returns wether the socket is currently connected
*/

/*!
	\fn void BAbstractSocket::Disconnect()
	\brief Close the connection

	The socket becomes disconnected and unbound. You can Connect or Bind it
	again, either to the same or another peer.
*/

/*!
	\fn status_t BAbstractSocket::SetTimeout(bigtime_t timeout)
	\brief sets the read and write timeout

	A negative value disables timeouts, so the Read and Write calls will wait
	until data is available or can be sent.

	\param timeout The timeout in microseconds, or B_INFINITE_TIMEOUT.
*/

/*!
	\fn bigtime_t BAbstractSocket::Timeout() const
	\brief gets the socket timeout

	\returns the timeout in microseconds, or B_INFINITE_TIMEOUT
*/

/*!
	\fn const BNetworkAddress& BAbstractSocket::Local() const
	\brief gets the local address for this socket

	This gives useful results only if the socket is either connected or bound.
	Otherwise, an uninitialized address is returned.
*/

/*!
	\fn const BNetworkAddress& BAbstractSocket::Peer() const
	\brief gets the peer address

	This gives useful results only if the socket is either connected or bound.
	Otherwise, an uninitialized address is returned.
*/

/*!
	\fn size_t BAbstractSocket::MaxTransmissionSize() const
	\brief Return the maximal size of a transmission on this socket.

	The default implementation always returns SSIZE_MAX, but subclasses may
	restrict this to a smaller size.
*/

/*!
	\fn status_t BAbstractSocket::WaitForReadable(bigtime_t timeout) const
	\brief wait for incoming data

	Wait until data comes in, or the timeout expires. After this function
	returns B_OK, Read can be called without blocking.

	\param timeout the timeout in microseconds, or B_INFINITE_TIMEOUT
	\returns B_OK when data is available, B_TIMED_OUT when the timeout expires,
		or B_WOULD_BLOCK when the wait was interrupted for other reasons.
*/

/*!
	\fn status_t BAbstractSocket::WaitForWritable(bigtime_t timeout) const
	\brief wait until writing is possible

	Wait until the socket becomes ready for writing, or the timeout expires.
	After this function	returns B_OK, Write can be called without blocking.

	\param timeout the timeout in microseconds, or B_INFINITE_TIMEOUT
	\returns B_OK when the socket is ready to accept writes, B_TIMED_OUT when
		the timeout expires, or B_WOULD_BLOCK when the wait was interrupted for
		another reason.
*/

/*!
	\fn int BAbstractSocket::Socket() const
	\brief get the underlying socket descriptor

	The BSD socket descriptor can be used to modify advanced connection
	paramters using the POSIX socket API.

	\returns the socket descriptor
*/

/*!
	\fn status_t BAbstractSocket::Bind(const BNetworkAddress& local,
		bool reuseAddr, int type)
	\brief binds the socket to the given address

	If the socket was already bound, the previous binding is removed.

	\param local the local address to bind
	\param reuseAddr if \c true, non-zero requests reuse \a local address
	\param type the socket type
	\return B_OK on success, other error codes on error.
*/

/*!
	\fn status_t BAbstractSocket::Connect(const BNetworkAddress& peer,
		int type, bigtime_t timeout)
	\brief Connect the socket to the given peer.

	The socket is disconnected from any previous connections.

	\param peer the peer to connect to
	\param type the socket type
	\param timeout The timeout in microseconds or B_INFINITE_TIMEOUT. This is
		used for subsequent reads and writes as well.
*/