// SndFilePanel.h // ------------ // A BFilePanel derivative that lets you select and preview // audio files. // // Copyright 2000, Be Incorporated. All Rights Reserved. // This file may be used under the terms of the Be Sample Code License. #ifndef _SOUNDFILEPANEL_H_ #define _SOUNDFILEPANEL_H_ #include #include #include #include #include class SoundFilePanel : public BFilePanel, public BHandler { public: SoundFilePanel(BHandler* handler); virtual ~SoundFilePanel(); virtual void SelectionChanged(); virtual void WasHidden(); virtual void MessageReceived(BMessage* msg); private: BFileGameSound* fSoundFile; BButton* fPlayButton; BMessageRunner* fButtonUpdater; }; class SoundFileFilter : public BRefFilter { public: bool Filter(const entry_ref* entryRef, BNode* node, struct stat_beos* stat, const char* fileType); }; #endif // _SOUNDFILEPANEL_H_