/* * Copyright 2024, Haiku, Inc. All rights reserved. * Distributed under the terms of the MIT License. */ #ifndef GENERIC_VIDEO_SPLASH_H #define GENERIC_VIDEO_SPLASH_H #include void compute_splash_logo_placement(uint32 screenWidth, uint32 screenHeight, int& width, int& height, int& x, int& y) { uint16 iconsHalfHeight = kSplashIconsHeight / 2; width = min_c(kSplashLogoWidth, screenWidth); height = min_c(uint32(kSplashLogoHeight) + iconsHalfHeight, screenHeight); int placementX = max_c(0, min_c(100, kSplashLogoPlacementX)); int placementY = max_c(0, min_c(100, kSplashLogoPlacementY)); x = (screenWidth - width) * placementX / 100; y = (screenHeight - height) * placementY / 100; height = min_c(kSplashLogoHeight, screenHeight); } void compute_splash_icons_placement(uint32 screenWidth, uint32 screenHeight, int& width, int& height, int& x, int& y) { uint16 iconsHalfHeight = kSplashIconsHeight / 2; width = min_c(kSplashIconsWidth, screenWidth); height = min_c(uint32(kSplashLogoHeight) + iconsHalfHeight, screenHeight); int placementX = max_c(0, min_c(100, kSplashIconsPlacementX)); int placementY = max_c(0, min_c(100, kSplashIconsPlacementY)); x = (screenWidth - width) * placementX / 100; y = kSplashLogoHeight + (screenHeight - height) * placementY / 100; height = min_c(iconsHalfHeight, screenHeight); } #endif /* GENERIC_VIDEO_SPLASH_H */